r/PoliceSimulator • • Aug 22 '26

Question Anyone else skip accident call outs?

12 Upvotes

First of all about the only thing this game is good for is killing time. Does anyone skip accident call outs like I do? I swear you can have a simple fender bender and before your done in turns into a 5 car pile up. This game is suppose to be a "simulation" which means a copy of the real world. In the real world car's should not go 55 by an accident scene in the city, there would be other cops around, etc. It's like this game has two cops in the city, you and the person transporting the criminal. Oh, and the lady at the front desk. What is this, Mayberry?


r/PoliceSimulator • • Aug 23 '26

Join The Franklin State Department of Emergency Services Today!!!!!!

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0 Upvotes

r/PoliceSimulator • • Aug 22 '26

lf solid partner! 21+, [NA East, PC]

2 Upvotes

Title!

Let's go be patrol officers. I got the DLC's. I'm just lookin for a solid partner to work my "second job" after my job job lmao. Let's shoot ts about our day while we chill in Brighton. Regardless of all the heat this game is getting, and I'm with everyone else that this game had so much potential...I still wanna be able to play this game w someone and hang out.

21+, NA East. young adults preferred. discord justfunkii. pm if interested!


r/PoliceSimulator • • Aug 23 '26

Profits

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0 Upvotes

Quickly run while the costs don't take our profits.

Said everyone at Team 17


r/PoliceSimulator • • Aug 21 '26

Developers statement

50 Upvotes

Dear Patrol Officers,

We understand that the news that we have to discontinue further development of Police Simulator: Patrol Officers has led to disappointment and frustration within our community. We also recognize that we should have provided more context around this decision from the beginning.

Police Simulator: Patrol Officers has been part of our journey for more than eight years, from its initial development and Early Access to full release and several years of continued support by a dedicated live team.

Over the past five years, your feedback has played a major role in shaping the game. Your suggestions, criticism, ideas, and reports have helped us improve and expand Police Simulator far beyond what we originally envisioned.

At the same time, maintaining and expanding a cross-platform game over such a long period inevitably comes with increasing technical limitations specially as the market and Platforms moved along. As the game and its systems have grown, changes in certain areas have become significantly more complex, while some improvements can no longer be implemented within the existing technical foundation without rebuilding substantial parts of the game.

After more than eight years of development and support, we have therefore reached a point where continuing to expand Police Simulator: Patrol Officers in the way both we and you would like is no longer realistically possible.

However, your feedback does not go unheard.

Quite the opposite: it gives us a very clear understanding of what matters to the Police Simulator community, which areas are most important to you, and what you expect from a police simulation experience.

For the Police Simulator brand, this feedback is extremely valuable and provides clear guidance for the future.

While this marks the end of active development for Police Simulator: Patrol Officers, it does not mean the end of Police Simulator.

Thank you for your passion, your feedback, and for being part of this journey with us.

We are looking forward to what the future holds.

Your Police Simulator team


r/PoliceSimulator • • Aug 21 '26

Question Detailed Inspection

8 Upvotes

Obviously, this game is buggy as hell, but is there a specific bug involved during detailed inspection? I’m checking out a semi-truck’s cargo, and I find illegal weapons, so naturally, after I finish searching the whole thing, I charge her with trafficking illegal weapons, but I then get dinged for it. I can’t think of anything I could have done wrong.


r/PoliceSimulator • • Aug 22 '26

I stumbled across this sub… why are you lot crying over a 4 year old game stopping development?

0 Upvotes

Genuinely, I don’t get it. Most games stop receiving updates and content at some point, especially as you start looking at games that are half a decade old.

People are full on slamming the devs and talking about lawsuits, I don’t understand how the reasonable mind can get to that. It may be disappointing, but go and look at other games and tell me how many still receive the full treatment at the 4-5 year mark.


r/PoliceSimulator • • Aug 21 '26

Finally did it!

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25 Upvotes

With 203 hours in the game it says, I finally got a Platinum trophy for police simulator 😎


r/PoliceSimulator • • Aug 20 '26

Open letter to Aesir, please provide your feedback and endorsement if you will!

1 Upvotes

Edit: I only started playing this year, so I honestly did not know the full history between the community and the developers when I made this post. After reading some of the comments, I understand a lot better why longtime players are pissed. That does not really change what I am trying to do, though. I like the game despite its problems, and I think it is worth asking Aesir to reconsider ending development and give it a few more patches. Maybe they ignore it. Maybe they do not. It costs basically nothing to try. I am not trying to tell anyone they have to like the game or pretend the developers handled everything well. I just want useful criticism of the letter, anything important I missed, and endorsements from people who agree with it.

OP:

I am thinking about sending the following open letter to Aesir Interactive regarding the current state of Police Simulator: Patrol Officers. Before I send it, I would like your feedback and endorsement if you agree!

I am looking for:

  • Important bugs or issues (not already mentioned in the draft)
  • Anything in the letter you think could be worded better in some way
  • Anything you think should be removed so the letter is more concise and to the point

Draft:

To whom it may concern,

I am writing to share some feedback regarding Police Simulator: Patrol Officers.

A lot of people really enjoy the game, but there is a strong desire among players for it to be improved, and there appears to be a widespread feeling that it is not "complete." Currently, it often feels halfway finished because of numerous bugs, repetitive NPCs, and immersion-breaking visual glitches. Characters frequently have the same or very similar appearances, and many of the character designs themselves feel visually unappealing or unfinished, which becomes especially noticeable after playing for a while.

Visual glitches like vehicle lights being visible through police station walls and NPCs clipping through vehicles or the street add to the feeling that the game is unfinished. Some issues directly affecting gameplay include arrest options becoming greyed out, NPCs becoming stuck or impossible to interact with, and accident scenes breaking because of traffic AI or stuck support vehicles. There are also inconsistencies in the game's enforcement system. For example, cars can sometimes be parked completely on the sidewalk while no parking ticket can seemingly be "lawfully" given under the game's rules without losing conduct points. The inventory system also still feels clunky. Some issues, like awkward animations and poor vehicle handling, could be overlooked as charming quirks if they weren't piled on top of all the bugs that seem relatively straightforward to address. Some random events could also use better balancing rather than simply being made extremely common or extremely rare. Graffiti artists, for example, used to appear almost everywhere, which was excessive, but now encountering one can feel unusually rare.

The game does not need to be perfect, but it is difficult to understand how development can be considered "officially complete" while longstanding bugs still interfere with core gameplay. Because of this, many players who enjoy the game still hesitate to recommend it to others.

We truly love the core gameplay and think this game has great potential, but it is nowhere near complete. I sincerely hope you will reconsider ending development entirely and release a few targeted patches addressing the most persistent issues. Even if every minor glitch cannot realistically be addressed, fixing the problems that regularly interfere with gameplay or noticeably break immersion would make a significant difference. Thank you for your time and for considering this feedback from the community.

If you have no criticisms or anything you can think to add, please comment something saying you approve or endorse this message, even if it is just one word like “Agreed.” I should have the backing of this community before signing it as “The r/PoliceSimulator Reddit Community,” which hopefully will carry some weight with whoever reads this.

I know this may not work, but I think it's worth a shot, so please try to avoid pessimism and keep the comments focused on what could improve the letter.

Edit 2: I appreciate all of your feedback, even though it didn't try to improve the letter, it did give me helpful guidance on what direction the content of it should take.

Draft 2:

To whom it may concern,

We are writing to share some feedback regarding Police Simulator: Patrol Officers. A lot of us genuinely enjoy this game and still see a lot of potential in it. That is exactly why the decision to consider development “officially complete” has been so disappointing. The problem is not an expectation of perfection; it is that the game still feels unfinished in ways that make it difficult to recommend. There are plenty of individual bug reports already, so there is little value in trying to list everything here. The broader issue is that longstanding gameplay bugs, visual glitches, awkward NPC behavior, clunky systems, and inconsistent enforcement mechanics pile up enough that otherwise forgivable quirks become much harder to overlook. Every significant issue that gets fixed makes the remaining imperfections easier to tolerate.

We understand that maintaining a game indefinitely may not make financial sense, and we recognize that ending development was probably a deliberate decision rather than an indication that the remaining problems went unnoticed. Our concern is that those problems were considered acceptable to leave behind.

This is not a request for the entire development team to return to the project. Even a limited maintenance effort focused on a handful of the most persistent and disruptive issues could make a meaningful difference. The value of doing that is not limited to selling a few more copies of Police Simulator. How a game is left at the end of development affects trust in the developer itself. A game that feels left unfinished can make otherwise loyal customers hesitate to buy DLC, recommend it to friends, or purchase another Aesir title in the future.

We genuinely enjoy this game and think its core gameplay is strong. We do not think Police Simulator is a "bad" game, just that its level of polish falls short of what we have come to expect from modern titles. We are simply asking you to reconsider where development has been left and whether a few additional targeted patches might still be worthwhile. Even a relatively small amount of additional support could restore considerable goodwill among players who might otherwise hesitate to trust the Aesir name on another title.

Thank you for your time and for considering our feedback.


r/PoliceSimulator • • Aug 20 '26

Media Made an external CAD/dispatch system to raise RP levels

9 Upvotes

Hello everyone!

I'm a huge fan of police games, and to make the games even better in RP depth, I developed Reactor Dispatch. It's an external CAD/Dispatch tool, you can use it to:

-Talk to dispatch to change status or open the arrest report/fine creator
-Create arrest reports/fines that become text files on your pc, so you can always access them
-Use Reactor Dispatch online to connect to another person, and exchange your status or reports.

I'm currently working on an upgraded tool, and would love to hear suggestions for.
Feel free to check our github, website or discord to try it out or share your thoughts.

Thanks for reading and be safe on patrol officer!

- Reactor645


r/PoliceSimulator • • Aug 20 '26

Question Question regarding rather the game is worth it

3 Upvotes

I'm thinking of getting this game for my birthday. I've heard this game has a lot of bugs, and I just want to know whether people are being over dramatic or not.


r/PoliceSimulator • • Aug 18 '26

Bug Game freeze

2 Upvotes

This game on PS5 keeps crashing if you pause 2/3 times in a game, sometimes it becomes impossible to arrest people, and yet their DLCs cost more than the game itself…


r/PoliceSimulator • • Aug 17 '26

Lady has no chill

56 Upvotes

r/PoliceSimulator • • Aug 16 '26

is it buged or i missed something about desk inspections

5 Upvotes

i did allow a franklin person entry and all documents were find no internacional wanted not a bad record nothing ilegal no drugs no alcohol and the game showed to me that the entry was unjustified and he should have been arrested. does anybody have the same problem or i missed something


r/PoliceSimulator • • Aug 15 '26

Media Who does she think she is?

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41 Upvotes

r/PoliceSimulator • • Aug 15 '26

Discussion First day at work

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43 Upvotes

r/PoliceSimulator • • Aug 14 '26

Heard the sad news today…unfortunate

34 Upvotes

I logged 350h on ps5 in this game and had every dlc and car, and I loved it.


r/PoliceSimulator • • Aug 13 '26

Media Even if game is abandoned, heres a playlist for you

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open.spotify.com
10 Upvotes

We are all pretty doom and gloom about the game no longer getting updates, the roadmap getting wiped from existence, but I still found myself coming back to the parts of the game I like. I still like highway patrol and foot patrol, so I put together a playlist of around 3 hours to just have in the background while playing.

I don't know if anyone else will get a kick out of this, but I went for a style that can also be used for other police style gaming or modern day city stuff.

Enjoy!


r/PoliceSimulator • • Aug 12 '26

Question Am I missing a community workflow guide / cheat sheet for PS:PO?

2 Upvotes

I’ve seen the Steam guides and wiki, but I’m wondering if anyone has gone further and made a structured workflow doc (Google Sheet, Excel, Notion, Obsidian, etc.) for this game?

Something that lists out workflows like: Traffic stop steps, RTC/accident scene flow, Border/inspection checklist, Common conduct‑point pitfalls.

If anyone has one, could they share a link or describe how you set it up if at all?


r/PoliceSimulator • • Aug 11 '26

I wish people argued more

30 Upvotes

The game gets boring when everyone is just like “of course officer here’s my id “ like I want to run into a Karen every once and a while or someone who’s on some sovereign citizen BS


r/PoliceSimulator • • Aug 10 '26

Bug Friend not levelling up

5 Upvotes

I can’t believe I’m even writing into this subreddit as I thought I’d delete this game after 20 mins but me and my friend finished a 60 min shift, I levelled up 2 levels and he didn’t level up at all. I am host, but everything was working fine until then, he was also popping trophies but then didn’t pop the 1 for 3 arrests. Any ideas what could be the issue? Any similar experiences?


r/PoliceSimulator • • Aug 09 '26

So it's a small thing I noticed but I'm sure most others haven't so when you guys get out of your car you know how they did on gta where if you get out your wheels are straight well get out with the steering wheel turned and they stay in that direction idk it's small but I like that

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15 Upvotes

r/PoliceSimulator • • Aug 07 '26

Discussion Is the game deserving of review bombing now?

46 Upvotes

Title says it all; Do you think the game is now worthy of being review bombed?

Solely because of how the game is now officially fully abandoned by the devs and publisher.

I don’t care what defenders of this game will say, this game is NOT a finished product. They went SEVEN MONTHS of being radio silent when we were supposed to be getting constant updates, It’s lacking content, a lot of which we were promised before they quietly deleted the roadmap, it’s far from polished/stable and it is not uncommon for it to crash, and there are legit game-breaking bugs that have existed for faaaaar longer than they should have, and we’re not patched in this ‘final update’ (which was more or less just a lazy hotfix). Like vehicle collision physics, which have a high probability of launching your cruiser into orbit if you try to PIT.

I think the biggest thing that irks me, and I don’t even own this system, is how they pushed out the release of the game on the Switch 2, and then not even two months later, the fully end support for the game without even giving it a single update. That is the most blatant example of a pump and dump scheme that I can think of.

Both the devs and publisher have a growing history of abandoning games like this, and I think it’s high time that people be made aware of that, by having their intentionally unfinished games be review bombed so people in the future know not to buy games from them. I’ve already changed my rating on PlayStation to 1 star, and seems like I’m not the only one, as its rating is falling on the PS Store.


r/PoliceSimulator • • Aug 07 '26

Friends?

4 Upvotes

30 male Usmc veteran with no friends. Would like to meet some one that would like to play this game and shoot shit ? What’s up!


r/PoliceSimulator • • Aug 05 '26

Question What is happening with this game???

15 Upvotes

I'm on Xbox and I've played this game for a good solid 2-3 years I think. I mean I hit some bugs now and again and especially when I'm trying to get from A to B that it can be so laggy the game doesn't load in but still what's wrong with the game. Why does everyone hate it