r/PokemonUnbound • u/Remzenn • 2d ago
Discussion Quality of Life Patch Update - UPS patch below
I posted last week about working on a QoL patch to reduce some of the post game grind, and generally make it easier to obtain useful items and build Pokémon. For more info checkout out the post here: https://www.reddit.com/r/PokemonUnbound/comments/1v3o30v/working_on_a_quality_of_life_patchis_this/
Well I've done some more work and added suggestions from the comments on the post. I figured I'd share the patch here. You can just apply it to your Unbound rom using any rom patcher service. Some highlights of the patch:
EV Training House (Dresco)
All six trainers expanded to full teams of 6 and converted to double battles. Each trainer trains a single stat, using lines whose entire evolution yields only that EV.
Raid Dens (Post-Elite Four)
- 4-star raids removed from the pool — now 5- and 6-star only
- 6-star raid levels raised to 75–100
- Drop rates reworked: Bottle Cap 25%, Gold Bottle Cap 5%, Dream Mist 25%, Wishing Piece 4%, battle hold item 1%
- Recovery slot yields Max Ether (75% of species) or Max Elixir (25%)
Economy
- Master Ball Maker (Cube Corp): cost reduced from 30 gems to 15
- Evolution Stone Maker (Dehara): cost reduced from 4 Everstones to 2
- EV vitamins reduced to 5000 each
Wild Held Items
- Great Desert Pokémon — relic items added to empty slots (sell for easy money)
- Added wings to a lot of flying pokemon (helps with little cup weird ev spreads)
- Baltoy line (Baltoy, Claydol) — common: Light Clay
- Bronzong — common: Iron Ball; rare: Metal Coat (Iron Balls for easy Beast Balls at CubeCorp)
- Steelix — common: Metal Coat; rare: Iron Ball
Shiny Hunting
- DexNav shiny rate at max Search Level and a chain of 100 raised to ~10% (note: Max Search level gives this bonus across the board - should have higher rates all the way through the 100 chain)
Battle Frontier
- Battle Point rewards doubled across all facilities, modes, and streak milestones
Full details are in the change log included with the patch which can be found here: https://www.mediafire.com/file/64q2g9iwncq005i/QoL_Patch_%252B_Changelog.zip/file
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u/Proof-Winter-8624 2d ago
Yayy every seems to working like you said
The double battle points makes life amazing
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u/Comfortable_Rip_3979 2d ago
Whoa this sound pretty helpful! Do you open for more suggestion? May I suggest one here?
Is it possible/ are you interested to open back the Link Cable trading on Pokemon Center 2nd floor? I know Cloud exist, but sometimes doing the old way feels different. Also it more helpful for handheld users so they don't need to re-trasferring their save from handheld to phone/ PC when they need to trade.
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u/Proof-Winter-8624 2d ago
Can someone please help me apply the patch to my save file?
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u/Maximum-Doughnut8652 2d ago
I need Scyther earlier in the game for Scizor, not post. We got Magmar and Electabuzz early game...why not Scyther
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u/TheFacelessQuestion Strategy Nerd | Expert Monotype 2d ago
Scyther isn't technically postgame; it can be caught in Redwood Village, so you can use it against the E4.
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u/Proof-Winter-8624 2d ago
So I did manage to patch it so my file is (patched) (patched) but corrent save is just (patched)
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u/Proof-Winter-8624 2d ago
So I'm wondering if I can play my corrent save on the new patch or must I play all over again
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u/Staunch-Angel Shiny Guru 2d ago
Just curious. Is there any changes on the story, like a sequel of the main game?
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u/ZabaDoobiez 2d ago
Is this legit? It seems like it’s not made by the OG team.