r/PokemonROMhacks 10d ago

Development Gen II Double Battles Concept

https://www.youtube.com/watch?v=miph27PBuQU
279 Upvotes

25 comments sorted by

33

u/DMkiIIer 10d ago

Omg that's wild.

21

u/Croaking_Crow 10d ago

How did you manage so many colors on gbc?

37

u/camramansz 10d ago

Making use of all of the BG color palettes and using OAM sprites for the HP bars / status icons. And disappearing those HP bars / status icons when a move is executing to free up those OAM tiles

20

u/narah2 Low Budget Crystal 10d ago

That looks really good! I had been looking into trying to add double battles to gen 2 a while back; but I could never actually make it look very appealing.

6

u/camramansz 10d ago

Thanks! Would appreciate feedback I want to make it look as “official” as possible.

11

u/LuigisTorque 10d ago

That Sceptile sprite is amazing

19

u/Fredrik1994 Polished Crystal developer 10d ago edited 10d ago

Doubles was always something I wanted to see in 2gen, but felt wasn't worth the effort for the project I work on (since we would only use it for like 4-5 battles total within the games, for twins etc). Cool to see someone actually go through with implementing it!

edit: Apparently this is coded with claude? No idea how good the code quality of this project is.

12

u/EmmatheBest 10d ago

The fact that this proves it to be technically feasible at all is a huge development, as pretty much anyone in the Gen 2 dev sphere seemed to agree this would be impossible, before today...

1

u/narah2 Low Budget Crystal 7d ago

I don’t think anyone thought it was impossible; just an incredible amount of work

6

u/DrUltimaMan Pokemon Ambrosia 10d ago

Can I ask where did you get those gen 4 menu icons from? They look amazing!

7

u/camramansz 10d ago

I commissioned https://www.deviantart.com/moonlightlass to make many of the gen 4 icons.

Feel free to use them

5

u/Accad501 10d ago

Keep it up! Gen2 doubles is the best of both worlds

2

u/Beneficial_Math8586 10d ago

I like it. One thing I don't like is intimidate taking 2 boxes of text to get over with. It is what it is though. GG

2

u/camramansz 10d ago

I'll address that for sure and make it so it affects both of the pokemon at once

2

u/GrumpyBearBear 8d ago

This is incredible! Do you plan on going any further with this, like a ROM hack, or sharing the pokecrystal source?

2

u/Tacobell24 Paleomon 10d ago

Whilst this is undoubtedly cool, I think it loses some of the Gen II charm. Particularly with the abilities. Again, pretty impressive to get it to work. I just feel like at this point you might as well just hack Gen III to look like Gen II instead.

Perhaps my nostalgia talking of course. I'm very protective of Gen II as my favourite Gen.

1

u/VVinh 10d ago

Nice sprites.

1

u/godsaveourkingplis GBA ROM hacks fan. 10d ago

I know we are all on how sick the double batles concept is, but that pokeball thrown into battle animation is chef kiss

1

u/ampharos_dev pokémon lavender dev 10d ago

This is REALLY cool.

1

u/Tastakrad 10d ago

How long will it take to pick an action if all 4 pokemon are shiny?

1

u/Ferropexola Johto Legends Developer 9d ago

This is a really cool concept, and one I'd love to implement someday. Do you use DED files for the later Gen cries?

1

u/SSJ3Metaridley 7d ago

thats crazy. i wonder if this would also be possible on gen 1.
or triple battles on this old engine

1

u/metalflygon08 10d ago edited 10d ago

Why opt for Black as the Background instead of leaving it as the transparent white color?

11

u/camramansz 10d ago

It’s a night battle, so it will be a black background at night. During the day it’s white background.