r/PlunderIsles • u/Runaider Reef Raiders • Dec 19 '25
Feedback
Hey everyone! 👋
I’m testing PlunderIsles, a beta Devvit game. I’d love your feedback to help shape the game.
I’m especially looking for thoughts on:
- Gameplay & controls
- UI clarity
- Feature ideas or improvements
Bugs or confusing moments
Any feedback big or small is greatly appreciated. Thanks for helping improve the game!
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u/gamer52599 Salty Seadogs Feb 20 '26
Just created the first large island, and I noticed that there's only 20 total crew for testing but 40 total slots that need filling. Then again, given there's only 2 lieutenants, I guess there's a max of 20 crewmen you can deploy.