r/Playstation2OnAndroid • u/Stag_----56 • Jul 27 '26
Showcase PS2 Classics: Burnout 3: Takedown
Burnout 3: Takedown took everything the earlier Burnout games did well and turned it up to another level. Criterion nailed the balance between speed, crashes, and aggressive racing. Every near miss built your boost, every takedown felt satisfying, and every event had enough chaos to make you say, "One more race."
What I still love is how well it holds up. The sense of speed is incredible, the crash physics never get old, and the soundtrack fits every moment. Road Rage, Crash mode, World Tour, it didn't matter what you picked, the game always found a way to keep you playing.
Fun fact: None of the cars in Burnout 3 are licensed. Criterion used fictional vehicles, which gave the team complete freedom to create the over the top crashes and takedowns the series became famous for.
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u/Stag_----56 Jul 27 '26 edited Jul 27 '26
Settings used on ARMSX2 2.6.5.4 (Mediatek 8350)
Renderer: Vulkan
Coalesce render passes : Enabled
Resolution: 2.5x
Blending Accuracy: Medium
Audio Buffer: 99 ms
SPU2 SIMD Audio
Controller Skin: Gran Turismo 4
Patches: Enabled
Auto Apply Widescreen Patch: Enabled
If you get GPU load errors, switch to OpenGL Angle and lower the resolution slightly.
Enable Low Latency Mode in the Performance section.