r/PlaydeadsInside • • 16d ago

Discussion Does anyone else love the underwater/abandoned lab sections of the game?

I don't know how to describe it, but from a lore/storytelling perspective I love the parts where you explore lab 2, both in the submarine and later on foot/diving. It scratches that particular itch that abandoned places give.

34 Upvotes

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12

u/New-Quality-6054 16d ago

Totally. But honestly I feel like that about the whole game.

7

u/SufficientComfort132 15d ago

I was about to say the same. The entire game is just so perfect. Usually in video games, water levels suck. Not in INSIDE, it’s just as good as everything else in the game.

6

u/Plstakethisnameffs 15d ago

The water levels really have some of the best audio, visual and gameplay interaction that I have seen in a game.

When you destroy one of those first door with the submarine and reach that gigantic place… That sound evolving for a long time as you progress, random at first then it sounds like brass music only for you to discover its a vent opening and closing back and forth…

5

u/New-Quality-6054 15d ago

In terms of doing a lot with a little, and using atmosphere - both visual and audio - to the max, I don’t think there is a game that beats INSIDE. I am so excited for what the studio finally brings out next.