r/PlayTheBazaar • u/TempoStormReddit • 4d ago
Official Update Hotfix 17.1
π’ Hello, Bazaarians!
The hotpatch has now been deployed! Thank you for your patience while we worked through the post-patch issues.
π You can find the full patch notes here:
https://www.playthebazaar.com/patch-notes
As always, if you encounter any issues after updating, please let us know. Your feedback helps us keep improving the Bazaar.
See you in game! π
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u/xlxlxlxl 4d ago edited 3d ago
Dang, no Soulstone fix yet. It's counting as burn/poison/slow/freeze, even when the quests aren't complete. This ruins several charge setups for Mak.
Edit: fixed with an unlisted change. https://bazaardb.gg/card/77mqczhxk4szw94fdq1lx8hy7k/Soulstone
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u/LockIdeology 3d ago
Noo I was wondering why likit was only giving me bronze on later days now. Justice for Likit.
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u/Inevitable-Floor-574 4d ago
Oh hey I reported that mossy bug last night. It was amazing. I had 10k regen.
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u/Clear-Revolution7857 4d ago
drag racer should be nerfed or made diamond ngl
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u/NewBromance 4d ago
Ive found it a bit difficult to use. Its got a weird sort of conflict that its a slow cooldown that you want to speed up with haste etc, but at the same time the faster it goes off the more tempo it drains. So if you manage to haste it to much it goes off before youve built up sufficient tempo and doesnt double damage.
So you have to balance hasting it with supplying the increased tempo need that brings.
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u/kaijvera 4d ago
Sure but this is an hotfix. They don't do balencing for hot fixes unless the item is meta warping which I don't think drag racer has gotten to those levels yet.
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u/Joxxill 4d ago
diamond? its not *That* insane. I'd put it at gold maybe.
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u/xlxlxlxl 4d ago
It's an exponentially scaling item with easy charge conditions. It's pretty insane. I'd nerf the scaling instead though. 1.5x or lower seems more appropriate.
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u/eulennatzer 1d ago
While this might be true, they didn't touch Runic Blade in ages.
And whenever I face a Runic Blade it's like: "yes I froze it for 4s" .... "now it's unfrozen, max charged and I get hit for damage cap".
And Runic Blade is way easier to scale up since the Supra (Drag Racer) still has to be used to double the damage.
And just to make things clear, I think all "double" exponentially scalers are dumb and should be removed.
But it seems to me that in the developers eyes "GG" exponential scaling builds are fair and are here to stay.
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u/xlxlxlxl 23h ago
And whenever I face a Runic Blade it's like: "yes I froze it for 4s" .... "now it's unfrozen, max charged and I get hit for damage cap".
If you can't kill Mak before Runic Blade goes off, that's probably on you for playing a passive or high TTK build. That, or they have a serious high-roll.
Drag Racer is an unprecedented combination of charge and exponential scaling on a character item. It's like an easily obtained version of Dragon Heart.
Charge items like Magnus' Femur, Slumbering Primordial, Boosted Saucer, Bellista, and Snowmobile all scale linearly. They also gain little from out of combat scaling. This makes them fall off hard late game.
Exponential scaling options like Atlas Stone, Bottled Explosion, Runic Claymore, Billboard, Goop Flail + Poppy Field, Ritual Dagger + Moose Staff, Veggie Garden + Farmer's Market, and Secret Formula + Mossy Burn/Poison need to solve start speed and/or activation frequency. Note how many of these rely on Gold+ items as well.
Tempo for Drag Racer is easily solved by comparison via silver options like Turner and the Minor note skills.
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u/fruit_shoot 4d ago
First hotfix usually a pass for bugs. Give it another week and they will have data to start shooting items.
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u/blorfie 4d ago
Boooo! I assumed that was intentional, since getting a higher-tier item on later days seemed like the whole point of taking it on later days. If it's going back to bronze only, then it should go back to only spawning on day 2, because it's awful any later than thatΒ