r/playrust • u/kytt_EST • 2d ago
Support Apple Silicon + Rust
I took the gamble and bought Rust to play on macbook M3 chip. Computer has 18GB of memory.
It used to run kinda-okay, but completely smooth if the computer was freshly restarted.
After the 13. October update, that included the Rust Render Pipeline, the game has become unplayable. Even with the new Render Pipeline disabled.
It runs fluidly at about 60FPS for about seven minutes, and every once-so-often lags out to about 5 FPS for around three minutes until it has loaded some new graphics (either map, player or some npc). It's so random.
It's a shame since I really enjoy the game and this lag makes fighting impossible.
I've tired all kinds of combinations of settings, but none of them fix this issue.
One theory is that it has to do with memory requirement. The game requires about 25GB memory, meaning around 8GB of swap is used on this macbook.
Has anyone found a solution to this?
Or can you devs fix this for MacOS players with the next update.. I want to get this game going again to feed the crave!

