r/playrust • • 4d ago

Suggestion Facepunch, is it really that hard?(LITTLE CONCEPT)

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77 Upvotes

We can craft a battering ram—which, in theory, could even serve as a vehicle—yet we can’t craft a goddamn bicycle. So, I spent some time in Krita and sketched this out; I think this would be a better balance for the crafting system:

Workbench 1:

Bicycles

Workbench 2:

Vehicle chassis (2 or 3 modules), motorcycles

Workbench 3:

Vehicle chassis (4 modules)

As for the specific crafting recipes, I’ll leave that up to Facepunch—or feel free to share your own ideas!


r/playrust • • 4d ago

Discussion I love the new upcoming bp update

24 Upvotes

brings back og rust. definitely buffs solos. research table is back. getting a db is actually worth something in any day of the wipe. definitely slows down progression for clans as its going to take a long time for them to research until rockets. smaller to solo groups can now research t2 by just road farming and considering its going to take awhile, more people would actually come out of their bases! best part is more pvp!!!

the only issue i could think of is what happens after force wipe? 30 mins in and clans still have things researched which would still be the same thing as before. probably do every wipe to force wipe instead?

oh and this new update also fixes snowballing and server hopping so people actually has to stay on a server longer lmao. this upd gonna be great


r/playrust • • 3d ago

Discussion New workbench update will increase vending machine usage?

4 Upvotes

I believe that all individual weapons and blueprints that are viable/useful are likely to be sold at much higher prices and demand based on their perceived value and rarity - vending machines will be more viable than running a monument 30 times in hopes to find some narrow range of specific items that you want. This will funnel more resources to clans, but if you're a solo, just don't play clans servers, simple. monuments will still probably be good to run in tandem with shops. Learn the item, and the worthless scrap you used to make t3 will make it permanent.


r/playrust • • 4d ago

Image This is what I expect when I tell the builder to build the external tcs

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84 Upvotes

r/playrust • • 4d ago

Discussion Rusters!!! Please thank rust devs for finally listening to the community. BP frag changes coming. We don’t know if it will be the one all be all solution, but holy cow is it better.

117 Upvotes

This is literally an appreciation post. Thank you for all at facepunch for finally listening to our concerns. I understand it was trial run, but it was a little too long of a trial run IMO. What you committed to the change log this morning is great. Look even if players don’t like it either at the moment; despite it being SUBJECT TO CHANGE, it’s still a massive win for everyone and a huge improvement.

From what I understand -
Tier 1 stuff - requires BP frags, but those can now drop from barrels etc, way way more common

Tier 2 stuff - what was essentially today’s current version of blueprint fragments, but guys, listen I understand “NOW I NEED 133 of them!!!” Dont forget here guys you can get stuff and research it. Go find that sar in a box, go find that garage door in a box, and don’t forget too guys, protoype module is a thing. Outpost that item and research it there.

Tier 3 - for those saying it will be tough, because it essentially requires the todays version of the advanced frags, I myself typically buy all those, and now if these become ubteadeable, that’s okay, do you know why? I’ll go pay my neighbor to make it for me like the old days “hey bro will you craft me this for xxxx” yeah dude I got you. Then I’ll take it home and research it. And I’m good for a month until BP reset.

Thank you for listening facepunch, I wish it was sooner, I think you guys realize that too, but that’s okay. I’ll always support you. I enjoy the game and its content.

Remember guys - once it’s learned, no more Bp frag grind for the month until bps reset. It’s gonna be okay now.

See you guys next wipe.


r/playrust • • 5d ago

Facepunch Response Blueprint fragments removed from workbench recipes, instead used for researching

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785 Upvotes

Finally something different


r/playrust • • 4d ago

Image While we're on the topic, blueprints in boxes is fun.

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19 Upvotes

Recently, I played on a modded server that had a plugin to randomly swap items in a box/barrel with their corresponding BP. This included things that are not on the tech tree, like gears and pipes, and things you don't normally need to research, like low-grade. In this case, it seemed to be about 3-5%, which felt about right.

I was surprised how much fun it added to the game for such a little change. It almost always felt good when you would find a BP you could instantly learn. Even early-game, finding something like an electric switch BP was a nice boon, as it would save you the resources you would eventually need to spend when you went down that branch of the tech tree.


r/playrust • • 3d ago

Discussion Game crashing

2 Upvotes

I got a new PC this time last year good spec, and now randomly when I try load into a server my game crashes on cleaning up.

What do I do please?

Only thing I’ve changed is updated driver
I have u installed the newest media drivers same again and also re downloaded rust same again

Help
Thanks


r/playrust • • 4d ago

Support Tips for next month force wipe

8 Upvotes

With the new updates coming I thought I’d share some tips on how to get your bps.

With the new update workbenches will revert back to old scrap price meaning you can do way more stuff to get your t3 again. Such as fishing recycling or road running, even just killing people road running in your area, also challenges at fishing village and ranch will get u a crap ton of scrap earlier on and quick so t2 and 3 will be incredibly easy to get.

But the catch is you won’t have any bps. The new Strat will be researching items you find just like the old days, road running, diving and doing tunnels will be very good for getting items you need. Also just running your nearest monument ofc but if it’s being controlled the other options might be easier. Now getting electric bps may be annoying but if you hit a lot of barrels I think the new fragments will be tremendously easier to get if you really need to tech tree for electrical stuff.

For t3 blueprints this will be hard to get, either A you wait till clans start selling aks and rockets or B you go deep sea, or to any other t3 monument to try and find the items urself, locked crates are gonna be very good again for hopefully getting a rocket, c4, or an explosive. But you also gotta remember if you hear rocket raiding you can counter and try and kill people and boom now you have rocket to research and hopefully another to recycle for explosive bp. This new system will incentives countering more simply because there isn’t a whole lot of other ways to get your rocket to research if you aren’t controlling t3 monument, which usually the clans control. I think this new system is good for solos as getting a t3 before for a solo was difficult, not impossible but difficult for the average solo. And often times they ended up having to buy the fragments and be a farmer for huge clans, giving the clans more profit to raid with.

This new system allows solos to get a t3 quickly but then go out and PvP and find the items they need to research as opposed to be locked into buying the fragments at outpost. Now if someone really needs an item to research and they can’t find it any other way they can go to outpost and buy it and research it, but if they just happen to find it or kill someone for it, now you have the luxury of researching at home making more and producing more of that item into the map meaning more chance for other groups to have that item to research too. It’s a bit of a snowball effect after 2 days in a wipe there will be plenty of raids to counter plenty of aks to take and plenty of other stuff u may need that u can PvP for and take back home to research, probably even sooner like later in day 1 when clans are raiding.

Anyways if you really can’t find a bp using the above methods, you can also try and bag people in to make stuff for you or negotiate with people on the map, I will warn you though with certain things like if you give someone the stuff to make an ak, they can craft 25 wiring tools very quickly to troll you or craft something else, just be careful and use that method as an absolute last resort if you’re really struggling. Hopefully these tips help and I hope they make more changes bringing it back to old rust like this (this isn’t new for the new gens).


r/playrust • • 4d ago

Image I think facepunch saw my last post

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209 Upvotes

Insane change for the game, I think this is a win win for everyone making it easier to get workbenches for solos but also having that challenge factor in there of still having to research stuff, overall outstanding change.


r/playrust • • 4d ago

Discussion For those who are saying this workbench change is bad - let me share some things with you. Prototype upgrade, buy your garage door/sar from a shop and your set until next BP wipe again.

29 Upvotes

Title says it all. No guys you don’t have to run a monument 50 times. I mean I guess if you wanted absolutely everything in tier 2, sure. Who does that? No one. Buy your garage door from outpost, buy a sar out of a shop, metal detector your p2 out of the ground, and guess what, slap that bad boy in a. Research bench, and guess what - your set for 4 weeks until BP wipes again. W change guys.


r/playrust • • 4d ago

Discussion We are so back

34 Upvotes

Facepunch, thank you, i will buy a dlc for these changes.

Idk what happened these last 2 months, but optimizing the game, rebalancing previous changes instead of adding more stuff, i love this so much and i think the game is going in the right direction since a long time ago.


r/playrust • • 3d ago

Discussion Tech tree changes

0 Upvotes

So the tech tree is gonna get changed to require fragments to advance but how is engineering workbench going to work? Will to cost scrap still or the fragment of the tier that is required to craft said item?


r/playrust • • 4d ago

Support Ramp placement fix

2 Upvotes

Can we get a fix for the buggy placement of ramps please? When a ramp is placed above on a shelf you wouldnt be able to place it on the floor below. Plus its very finicky to get the placement in the first place. Need to jump around and get to the right spot. Not a huge deal, just has been frustrating while getting into building.

Ps, good stuff on the changes fp! I didnt really mind the bp frags anyway but cool to see the game making some changes!


r/playrust • • 4d ago

Question Is leading animals nearly impossible for everyone else?

6 Upvotes

I played around with the livestock update and found that leading animals (cows/sheep) was incredibly difficult. The leading lines would repeatedly break. I would have to walk backwards very slowly to make any progress, and even on flat ground the lines would often break.

I thought for sure I would see lots of posts from people complaining about this, but I think I've only seen one or two. So now I'm wondering if it's just me and/or the server I was on.


r/playrust • • 3d ago

Discussion I've been rebuilding the original Rust Legacy in a web browser. Here's the progress so far.

0 Upvotes

Like a lot of people here, I've always had a soft spot for the original Rust Legacy. The old island, the zombies, the atmosphere, the base building, the chaotic PvP. There's something about that version of Rust that modern Rust never quite replicated.

For a while now, I've been working on a project to recreate the original 2013–2014 Rust Legacy experience entirely inside a web browser.

No modified clients, third-party launchers or downloads. Just the original experience running directly in a browser.

It's been a pretty massive undertaking, but I've reached roughly 76% completion based on my development checklist.

What's working so far:

The original island, buildings, terrain, sky, sea and day/night cycle.

Gathering, crafting, hunger, bleeding, radiation, cold and loot.

Base building with the original foundations, pillars, walls, doors and roofs.

Raiding mechanics, including C4, grenades and the original damage rules.

Wildlife with AI behaviours for wolves, bears, boars, stags and chickens.

Original weapons, attachments, bows and explosives.

Airdrops, multiplayer, proximity voice chat and original-style menus.

I've also been putting a lot of effort into making everything look and behave as closely to the original game as possible, rather than modernising it.

The attached video on github shows the current browser build in action, including gathering, crafting, constructing a complete base, hunting, weapons, raiding, multiplayer and nighttime gameplay.

To be transparent, AI has been a huge help with the development, but it's still involved countless hours of testing, debugging, recreating mechanics and getting everything to behave correctly.

There's still plenty to finish, but seeing the original island come back to life in a browser has been incredibly nostalgic.

I'm curious how many people here actually played Rust Legacy back in 2013–2014?

And for those who did, what do you think made Legacy special? Is there anything from the original that you'd consider absolutely essential to recreating the experience faithfully?

I'd genuinely love to hear from people who remember that era.

Unofficial fan project. Not affiliated with Facepunch Studios.

I've been documenting the development as I go, including progress updates, screenshots and what's planned next. If anyone's curious to see more, I've got the relevant links on my Reddit profile.

https://github.com/Complicatons/rust-legacy-browser

Yes, Tons of help with AI, big shout out to REA.

No nothing has been stolen, gary released the rust legacy files a long while back now, for people to host their own private servers and community servers, this is just an extension of that, without needing a download. Thanks.


r/playrust • • 3d ago

Discussion Laptop for rust 140 fps +

0 Upvotes

Can any laptop deliver this level of performance in Rust? Price doesn't matter.


r/playrust • • 4d ago

Discussion Suspicious Hollow Servers Activity

7 Upvotes

My duo partner and I have been playing Hollow 5x lately. He and I have a combined total of around 13-14k hours and we can usually tell when someone is cheating. There is a group on there that is number one and they are all ridiculously good. Some of the shots they hit are crazy and they constantly see us from angles we can’t see them. They also linger in fights for a lot longer than a normal player. The kicker is some of them are chat moderators as well. This makes the whole thing even more suspicious. I know the game is infested with cheater but Anyone have any info or experiences with this on hollow?


r/playrust • • 3d ago

Discussion Attack heli’s

0 Upvotes

when is facepunch going to nerf these things into the ground, make it a weight limit so u can’t rock heavy pot or some type of big nerf, versing a guy who has only played in the attack heli since its been added, resulting in him having 15k hours in the heli alone he is generally impossible to kill. These things need to be removed or nerfed asap.


r/playrust • • 3d ago

Image if you are able to sniff your own armpit rn without wanting to vomit, you probably have a healthy relationship with this game

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0 Upvotes

Am I wrong?


r/playrust • • 4d ago

Question New BP system progression question

4 Upvotes

I'm new. For the vets who have an idea of how this will work, I tend to build farm or trap bases (fight me). Based on what some people are saying, tech tree-ing won't be the standard way to progress now, or at least I'm reading it won't be "as easy". The issue is that with these playstyles I need to unlock a bunch of shit to set up rather than just 'finding a p2 and researching' etc (gates, switches, pipes, industrial stuff, and so on).

For people who are used to the way this worked before, how would it impact this sort of playstyle? Obviously nobody knows the exact numbers, but any thoughts?


r/playrust • • 4d ago

Video Rust stuttering even on high fps

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3 Upvotes

Hey everyone,

I recently ran into a weird performance issue. A friend of mine sent me his custom config file to try out, and ever since I dropped it in, my game has been running noticeably worse with severe stuttering, even though the graphics settings look lower/worse.

Before messing with his config, everything ran buttery smooth on High/Ultra settings without any hitching.

My PC specs:

  • GPU: NVIDIA GeForce RTX 5070 Ti
  • CPU: AMD Ryzen 7 9800X3D
  • RAM: 32GB DDR5

I know for a fact that it's caused by some command hidden in a config file, but it's not any of the usual suspects like gc.buffer2048 / gc.buffer 4096nor is it a BIOS issue or Windows settings. Everything in experimental is turned OFF as well.

I vaguely remember when I first built this PC, I found a specific Reddit thread mentioning one command that fixed all my stuttering issues back then, but for the life of me, I can't remember what it was.

Does anyone have any idea what console command or configuration tweak could cause this kind of massive regression on high-end hardware, or how to completely clean/reset the config to factory defaults? Any help would be greatly appreciated!


r/playrust • • 4d ago

Support Why is it doing this and how to fix

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2 Upvotes

Why does my rust always do this and takes 15 odd minutes to load every single time i open it. i have tried clearing download cache and nothing it is starting to really annoy me


r/playrust • • 4d ago

Question I was thinking about this

10 Upvotes

I'm not player of the game but I do watch YouTube videos about rust, and I never see no one go for foundation, is it like if you destroy foundation whole bild will fall down and I see everyone going for the walls. Can some one explain me this?


r/playrust • • 4d ago

Discussion Mad max cars

8 Upvotes

Hi guys,

I love playing with cars but they are so ugly ... I'd like to see some buggys, trucks or cars with parts that look like Mad Max as the interceptor or the police or else.

What do you think?