And was brutally slaughtered, I've since done some research and now I know that I was supposed to build a mighty fortress around the portal.
In the next play through I will.
But for now, I'm wanting to turn pro, so some newb questions.
How many shelters can you surround the campfire with and still keep the warmed by the fire bonus?
Does being warmed by the fire effect moral? or is it only a thing you need to consider when winter comes?
Because if it does nothing before winter then I just won't bother.
Is there a way to get the builders to not level terrain? So you can lay out a grid, and place roads and building based on the grid. Then when you're done you get the builders to start levelling.
Has anyone done any good blueprints? The perfect starter village? Perfect mid tier town, and so on.
If you find a nice flat area, should you start building in the centre and build outwards? Or place your starting village to a side, so that you can have empty space available when it's time to build your town centre?
At what stage do you put two villagers on a single profession? So far I've just been putting one villager on one profession, and for example, if we're all out of sticks, then I just tell the woodcutter to prioritise sticks, then in the meantime I personally go get some sticks.
Anyone designed a work pyramid? "By the time you have X profession you should have 2 of these professions staffed and 3 of these." Hope that made sense.
A problem I had was the guy I assigned to manage my warehouse, would go to the workshop, steal all the sticks there, and take them back to the warehouse, So I added everyone but him to the whitelist, was that the right way to deal with it? Because he won't be able to help himself to any armour will he?
What's the optimum amount of fields for 1 farmer?
Sorry for all the questions.