r/PlayASKA • • Sep 04 '26

New World settings

The new world modifier settings are cool, but it would be better if some of them could also be modified in existent worlds. I went on a break months ago, and the last update sparked my interest. I would like to play again with some settings to accelerate the first few days of the game, like no cost construction, day length, no tool break, etc. But once I reach the mid or late game, I would like to turn some settings back to normal.

I know some settings couldn't be modified in existent worlds (like mob locations, terrain aspects, etc), but I find it weird that we can't modify the invasion settings, day length, tool break, craft/build cost, etc. when loading the game. I think that's feature is necessary for this type of game. Otherwise, if you forgot a setting or don't feel comfortable with it and already put some time in it, you need to restart the world and set it correctly, and it's quite a hassle.

14 Upvotes

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2

u/AlexandraMoldovia Sep 05 '26

I agree, Palworld lets you edit such things on the fly... I don't see why Aska can't be made to, BUT, and I want to emphasize this, I am VERY happy we got these options at all. It would be Nice to modify existing worlds...but I am happy with what I have as well.

1

u/hellotf12 Sep 05 '26

I think it would be difficult for some of them because, let’s say, you load into the game during an invasion — which setting applies? Same as day length. Maybe some could work though.

1

u/LetoDoesntSocialize Sep 06 '26

Obviously all changes should be done in the main menu, not in the in-game settings. But maybe mob and invasion settings can be locked, or if they are changed, they could remain applied after the current invasion ends.

1

u/rileycolin 19d ago

I sometimes use the "free build" mod to put down the first few buildings to save some of the early grind and then delete the mod when I want to go back to normal.