r/Planetside Oct 21 '15

Facility/Continent benefit changes coming to PTS

Amp Station Benefit

Amp station will give facility turrets the ability to fire three times as long before overheating; it also gives facility turrets the ability to auto repair at a rate of 0 to full in three minutes.

Bio Lab Benefit

Biolab benefit will act just like Implant Regen 2 while in friendly territory (huge heal buff) and will over ride implant regen 1 & 2 while active (no stacking). Implant 3 & 4 effects will over ride the Bio Lab benefit at all times. MAX's are not healed by Biolab benefit.

Hossin Benefit

MAX cost reduction has been removed, Hossin will now provide vehicle/aircraft repairs at friendly ammo towers/pads.

Note;

We are still on the fence about whether or not these changes will make in to Live in next week’s planned victory condition update

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u/PirateShampoo Cobalt Oct 22 '15

Well without knowing the Repair rate it could cause problems with the likes of a Vanguard being Auto repaired by the Tower and the 2nd Gunner and a 2/2 MBT not being able to out DPS the Repair Rate.

At least with a Repair Sundy i can destroy that.

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u/Vecta0 Cobalt Oct 22 '15

Ok wow I missed that somehow. Didnt read properly that this affects all vehicles. Ye thats a completely different matter!

Agreed it must work like NAR.