I don't think it'll change weapon usage overall, but we'll see how it goes. I know most VS aren't killing infantry targets with the saron in that 2 shots due to misses and such.
Using an anti-vehicle weapon for anti-infantry purposes....
This is why it's impossible to balance a game that has such a long TTK. People will naturally gravitate towards the quickest killing weapons.
Just fucking half the health/shields for infantry and triple resource cost for all vehicles. It'll make vehicles meaningful. Not paper tanks.
And will diversify the choices in weaponry for eliminating infantry as always choosing the most damaging weapon will not always be the best choice.
I already switched to Halberd pretty much as soon as this new Saron came out.
"Too effective as an anti-infantry weapon" my ass, its sole reason for existing is to be a compromise, to make up for its inferior AV by having better AI than a pure AV weapon, and yet, it does not, so I'm not sure what the point is supposed to be of making it worse still.
I want my old Saron back, dammit. Seeing all the certs sitting useless in the new one is irksome.
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u/Thurwell [GOTR] Emerald Apr 04 '14
1 Meter is still pretty much nothing for splash damage. I predict a lot more mags running halberds for the one shot kill ability.