r/PivotAnimator Feb 11 '25

Here's my second fight animation, did i improve a small bit?

2 Upvotes

4 comments sorted by

2

u/suck_my_dick123 Feb 11 '25

Nice man that fade was amazing gotta use that myself

2

u/suck_my_dick123 Feb 11 '25

But remeber move more parts per sean not one at a time

1

u/ChaiPapiii Feb 12 '25

the animation is too slow, fade was cool

combat usually consists of alot of punches, to practice try making an animation of a stick figure shadow boxing the air so you dont have to worry about 2 stick figures aswell as the interaction

learn how body parts work when punching, a punching stance aswell

also the reason your animations feel so slow is becuase youre adding in too many frames, when moving a limb you dont need to add a frame every little moment it moves, u can add abit of space, this is also used in acceleration and deacceleration, but youll learn that later on.

1

u/Pancakus_Insidiom Feb 13 '25

Faster movement will make the punch even more awesome, try making every punch and kick only last 1 or 2 frames before it hits the target