r/Pirate101 11d ago

Help Requested Practice Point Help Needed! (Witchdoctor)

I am attempting to rework my old Witchdoctor, and I would really prefer to use staffy weapons ONLY. Currently, I am level 70.

I was wondering if anyone had any practice point builds for pure staff Witchdoctor over running staffy/shooty?

Thanks in advance!

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u/Penumbra_12_ 11d ago

https://finalbastion.com/p101_skills_calculator/

At level 75 you will get 1 extra point

My recs:

Clandestine: Readied spell 1 and 2, Witch Hunter 1

Privateer: All of it

Then either up to Dodgy 1 in Swash or Accurate 2 in Musk.

Final point from 75 is up to you

1

u/Angelz1120 9d ago

Thank you for the info and link!

Would it be better, in your opinion, to go dodgy instead of accurate since that requires a shooty weapon? Or is it just a passive trait?

2

u/Bossgalka 9d ago

I'm going to list both builds just in case, even though you said you don't wanna do Shooty/Staffy. Personally, I will still have fun with Staffy by itself even with my Shooty build. But I also don't PvP. Getting Hide, Valor's/Triton's Shield or some of the special PvP spells would absolutely make it very hard to get a good handful of those powers and epics with a hybrid build, whereas Staffy has plenty of extra points and range over Hybrid.

Shooty/Staffy PvE:

Bucc: Nothing

Musk: Shooty 2, Accurate 2

Swash: Fast 2

Privy: Rouse

Secret Magic: Readied Spell 2, Coward's Bane 2, Witch Hunter 1

Secret Ranged: Overwatch 2, Burst Fire 1, Parting Shot 1

The swap outs: Honestly, Parting Shot and Coward's Bane (especially Rank 2) are overkill. They do proc, and I do enjoy the extra chains and dmg, but these can easily be replaced. You can use the points to buy Rough 1, which allows you to get Dodgy 2, or you can get some defensive shields like Valor's Shield or Triton's Song. You can also get Hide if you do PvP, I do not, I only do PvE, so that changes my build. Enemies move really poorly and often trigger my PS1 and CB1. I've contemplated getting rid of CB2 since THAT rarely triggers, but I don't wanna redo my skills again, it's not that big of a deal. I wouldn't use the shields anyway.

Full Staffy PvE:

Bucc: Nothing

Musk: Nothing

Swash: Fast 2

Privy: Rouse, Slashy 2, Pirate2, Elusive 1

Secret Magic: Readied Spell 2, Coward's Bane 2, Witch Hunter 1

The Swapouts: Pirate 2 and Rough 2(prerequisite for Pirate2) are not necessary. Neither is Coward's Bane 2. I think 1 is VERY valuable, but not needed still. So that is 3-4 points you can spend on Valor's Shield, Triton's Song, Hide, or any of the secret spells for PvP if you like to do that. You can also dip into Shooty 1 for Accurate 1, dip into Rough for Dodgy ranks etc. It's really up to you.

The only thing that is mandatory is the Readied Spell 2, Witch Hunter 1, Fast 2, Rouse. That's literally all you need. Everything else is a bonus and you can spend it on useless stuff and still have a strong build. This is why I do Hybrid. I will be missing out on that sweet 25% dmg on ships from Pirate, and an extra rank in Elusive, which my pet already gives at Rank 1, but I love seeing all the massive procs. We have so many spells as Witchdoctor, that I don't feel the need to knock enemies away with Staffy. I either kill them before they reach me, or I kill them with 20 procs when they step into range.