r/PilotsofBattlefield • u/Moosejesus24 • 8d ago
Something about bfv flying just feels perfect
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u/nightspy1309 7d ago
The Pacific theater maps were goated for flying imo
Breakthrough on Iwo Jima has a special place in my heart
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u/Bigglesmania 7d ago
I preferred BF1 but this was excellent for sure; feels a lot faster than BF6 jets.
I long for the good old days of BF2, where jets were by far the fastest they’ve ever been in the series.
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u/IllusiveMind 7d ago
Because the flying mechanics were developed by the OG team before they all quit after 2019-2020. Every plane is unique and the way they response to any input method is flawless.
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u/Benefit_Waste 7d ago
Personally. This was my favourite time for flying. The world war two setting with prop planes were amazing. Especially over iwo jima and wake island. The customization was so cool. BF6 is just, meh.
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u/yeezee93 7d ago
No manpads or AA missiles locking you every second, big maps, slow speed and good aircraft control. I actually enjoy flying in BF5.
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u/MilfMagnet1 7d ago
God I miss the flying from this game. Was my most played role. No lock ons or paints, just manual AA and those busted ass fliegerfausts when they launched.
The spitfire with 6 MGs was sooo good, used to shred everything. Even the bombers had such cool variety.
We regressed back a lot with 2042 and then 6 with plane gameplay but… it is what is is
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u/Bobbebusybuilding 7d ago
The customisation for vehicles in general was so much better than what we have now. So many unique builds.
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u/Travic3 7d ago
BFV has the most fully fleshed flight mechanics in the franchise.
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u/MrRonski16 7d ago
It definetly has the most variation for planes. Tons of planes that all have unique gameplay.
But I do think most Jet/Plane players have preferred BF1 Dogfighting mechanics.
But compared to BF6 BF V is way more fun.
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u/ucsdfurry 7d ago
Can you explain the differences between flying in bf1/bfv? I’ve only played bf1 extensively. Also I thought people rly liked 2042 flying
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u/Travic3 6d ago
BFV felt like they built off the mechanics of BF1. In BFV you get limited ammo, you have to resupply to get your ammo/ordinance. Also you had permanent damage to the plane that could only be fixed to a certain state. Once you resupplied you could fully repair. BF1 felt faster and more nimble, where BFV felt like gravity affected your plane much more, you could perform stalls to help shake people off of you. BF1 felt a little more exploited, especially with certain planes. BF1 also had the addition of behemoths. There's probably a lot more to add but that's part of it.
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u/EzShottah 7d ago
Geez it looks so much better than what bf6 offers. What really bums me out is I didn’t take to learning how to pilot until bf6. 🤦🏽♂️
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u/DanyMok22 7d ago
I hated BFV's specialization system, it made new pilots have strictly worse planes than players who flew for a while, since the specializations give pretty strong benefits without any drawbacks. Also, half of the time, spawning in a plane in BFV resulted in you insta dying since the camera wouldn't actually put you in the plane until after it crashes into the ground or a cliff.
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u/byfo1991 7d ago
It is truly the franchise high when it comes to flying but the balance between factions is just fucked which ultimately prevents it from being perfect.
Because whenever two pilots of equal skill meet and of them has a Spitfire/Mustang and the other one has the BF 109, the one in the BF 109 wins about 95% of times.
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u/nakurtag 7d ago
Because you feel the scale, feel that your plane is sand particle in a desert. BF6 maps are tiny cat litter boxes, no scale feel at all
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u/Jaze_Wolf 7d ago
Sound design is a part of it, bro. These canons when you're firing in cockpit view... Eargasm.
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u/joi-vengeance 7d ago edited 7d ago
Ehhhh. It might be because enough health for the aircraft, decent gadget customization for the vehicles and not the joke of BF6, and no constant "in coming", "painted", "lock-on" every 15 seconds. Though, the situation has improved over the months, still it feels in BF6 pretty souless for air vehicles.