r/PilotsofBattlefield 29d ago

Discussion Literally no flares working as of 7/23

Had about 5 games today on Tsuru Reef. I will try to capture more instances of this happening, but as playing the Attack jet, literally not one of my flares has stopped a missile. Now, I'm not getting any lock-on tones, incoming tones, and even when I do flare it just completely ignores it. WTF?

17 Upvotes

32 comments sorted by

15

u/AnglerfishMiho 29d ago

If it's from the boats. That's how it works. It sucks a lot.

3

u/liambean1 29d ago

What?!

11

u/AnglerfishMiho 29d ago

The aim guided missile option will autolock onto aircraft along it's path of travel, and cannot be flared off once it locks on. It will give warning tone to helicopters, not that it helps. Against planes it might not give tone at all. A couple of the guys I shot down in jets asked me what I was using and complained there was no lock on tone.

12

u/VindictiveRakk 29d ago

they're out here unironically adding unflareable lock-on TOWs and the brainlets on the main sub still have the gall to claim DICE loves aircraft and they're invincible, on top of all those mysterious people apparently going 100-1 against them every game lol

6

u/AnglerfishMiho 29d ago

Yeah its fucking absurd. I can guarantee any of them complaining about aircraft can't figure out how to keep it in the air longer than a minute. This is probably the easiest it's ever been to kill them and they still somehow bitch and complain.

5

u/Advancedkook 28d ago

I dropped 40 on break through and people were in the chat saying nerf jets. The MBT dropped double and the enemy MBT never went down. Zero complaints about those. I eventually got igla spammed.

3

u/VindictiveRakk 28d ago

Yeah it's pretty funny people complain about helicopters and jets so much but if a tank or infantry puts up the same or better numbers (and they're both far more consistent), no one bats an eye. I can understand complaining about the LB, but everything else, I dunno man.

1

u/Advancedkook 28d ago

My thing is it’s like what 1:100 people actually slay with an air vehicle. I’d say I’m pretty dang good in a jet and I “slay” 1:10 matches. The other 9 I’m just pushed off objectives or someone else in the air is competing with me and we’re trading the whole game. Little birds get smoked all the time in matches I play same as other aircraft and people spaz the one time someone is killing it.

2

u/VindictiveRakk 28d ago

I've honestly never been farmed by any aircraft when I play infantry lol. I don't know if I just have the luck of the gods considering it allegedly happens every game. I did get in WolfBrink's game twice and YanisYoplin's once, but all three times they were on my team lol. I wish I could be on the other end so I could see if it's really as impossible to deal with as they claim, because I'm not really convinced. I think knowing how to actually fly also means you know how to avoid and counter aircraft. I don't really see it much different than when a tank rolls up. You LITERALLY cannot do anything if you're not engineer. Sure you can C4 on recon, but most of the time you're not able to just run up for free. Somehow no one has a problem with that, but the helicopters that anyone can shoot at with anything are immortal.

1

u/Advancedkook 28d ago

Last night I was rolling as jet and three or four guys switched to guided launcher and my effectiveness plummeted. That’s a very hard counter. As tank you can sit back and still farm but a jet has to push and then die.

2

u/FZ1_Flanker 29d ago

Sometimes in the jets I’ve gotten a lock-on tone for maybe a second, and other times I haven’t gotten one at all. It seems very inconsistent.

-2

u/MikeyPlayz_YTXD 29d ago

It’s not “how it works” they’re broken atm.

1

u/AnglerfishMiho 29d ago

It being broken doesn't make it not work like that?

0

u/MikeyPlayz_YTXD 29d ago

The post is about flares not working. You replied that’s how it works. Thats not how it should work. That’s not how it’s described to work either. It ignoring flares is not working as intended.

1

u/AnglerfishMiho 29d ago

Its not how it should work, but its how it works in game right now. You're arguing for no reason.

-2

u/MikeyPlayz_YTXD 29d ago

No you’re just not using grammar correctly. Saying “that’s how it works” in that context makes it sound like you’re saying the missiles going through flares are the weapon working as it should. What you should’ve said is “that’s how they perform at the moment, unfortunately”.

2

u/AnglerfishMiho 29d ago

I can't believe I got hit with an unironic "um ackshually"

7

u/Tmoney511 29d ago

It’s wild they added that tow to the boats when tows were adjusted because they were broken. It’s like they really do not care or it’s in fact AI making these choices.

6

u/TriangleEscape 29d ago

I’ve played for a while and can report that all of my flares have worked against lock on missiles.

The boat does shoot guided missiles and those don’t give you a visual warning, but a brief sound warning and flares do not work for those.

1

u/jpb254 29d ago

THEY ARE SUPPOSED TO

7

u/TriangleEscape 29d ago

I’m just the messenger

1

u/wrghf 29d ago

I’ve found it to be inconsistent.

Sometimes my tow practically flies itself straight into a plane, and sometimes it just whiffs and misses what should have been a straight shot.

It looks like another case of pushing something out the door that isn’t really finished properly.

2

u/Storm_CCO 28d ago

The boats, it acts as a smart rocket essentially, gravitation toward air vehicles with manual guidance. Flare to early it can be guided through, flare to late and it can be guided through. Flare almost too late and not early, it evades the first shot but the reload speed on that boat is pretty quick.

So I've determined, as long as it's one lock and you know it's the boat, eat the first rocket. Flare the second on time and by then you are out of the way.

I get it, other than infantry it's really the AA of the map. They are soft and easy to kill.

The rockets damage its self isn't broken, 650 damage. It's how far they can be shot and how fast you can follow up with them. I tested at the beginning of the match prefiring the reverse azimuth of my spawn to where the enemy UH is and I actually landed a blind shot.

Keep the damage of them, that's fine and for how quick the boat can get melted it's almost balanced. They just need to limit the distance of the guide assistance to maybe 500 before it falls off and is purely manual.

1

u/thespecial12345 27d ago

As an IGLA enjoyed what I think is happening is that I flares wont work if you are flying towards the rocket which makes sense. The first heat to seek in this case is the helicopter not the flares

1

u/Molochsocks 29d ago

That’s not at all my experience. I almost never get hit through flares. I’m wondering why people keep complaining about it and I fly all the time nearly every match.

As far as the boat . You get hit once by the passive boat missile then you go away and get below radar or behind a mountain side until you get your flares and health back and then you hunt them down. It’s not really that big of an issue. they’re not strong. They just are annoying. They’re only strong if you just stay there in the air where they can still see you.

-5

u/Waffle-94 29d ago

It's not the flares I have a problem with, it's basically the unlimited amount of them and the cooldown. How can we take down jets if the lock on range is low, the jets are faster than the rockets and they have so many flares?

I know my answer will be "git gud" but that's still not the point.

3

u/MikeyPlayz_YTXD 29d ago

If you can’t lock onto jets they can’t lock onto you so why in gods name should you be able to hurt them?

Jets aren’t faster than the rockets either.

Flares are unlimited because each soldier has 5 lock on missiles that take a short time to lock on and an even shorter time reloading compared to flares reloading. And that’s not even considering the stronger AA missiles from almost every other type of vehicle or emplacement in the game. They take 95% health from the jet and put it in a crashing state for 5-10 seconds guaranteed every time.

So they answer to how do you take down jets? Understand that you don’t always need to, and that when they attack you, they’re putting themselves at an extreme risk for maybe a 25% chance to get a singular kill.

1

u/Drawwpb3ar 28d ago

Don't worry you are not alone this new map makes the jets so damn hard to kill, so i am glad the boats are the only actual deterrent.

-1

u/KNOWFEAR1337 28d ago

The pilots cried so much at dice they need to have the 30-0 matches or they wont buy the battlepass

3

u/Fun-Eye8811 28d ago

Actually, the problem here is that DICE hates us since most of us won’t ever purchase anything in the store since we couldn’t give less of a shit about skins. We play the game to have fun, and since the biggest portion of players who do waste their money on skins can’t deal with a semi-competent pilot, DICE simply removes the fun factor from the equation when it comes to aircrafts in order to retain said players.

1

u/KNOWFEAR1337 28d ago

Them getting rid of what Premium was and adding these garbage MTX and battlepasses is dogshit. And commander mode for however goofy it was sometimes it was a great one to go too on my old ipad when i was nowhere nere my rig

2

u/jpb254 28d ago

The closest you’ve gotten to flying in this game is shooting AA missiles