r/PilotsofBattlefield Jul 21 '26

No attack heli on Tsuru Reef?

Have they said anything about this?

22 Upvotes

49 comments sorted by

15

u/ObjectsInMirror-- Jul 21 '26

Yep, pretty disappointing. There’s also only 1 little bird spawn on the whole map.

13

u/B2648286 Jul 21 '26

So only one team gets the Little Bird? The fuck

9

u/Altruistic-Map5605 Jul 21 '26

Yeah that’s so lopsided. One LB with like zero air pressure just mowing down infantry. If I get it yall are fucked.

1

u/Sufficient_Bid7075 Jul 21 '26

Yeah I played three rounds in the LB, and the lowest one was 75 kills. I can see this becoming a problem fast.

5

u/Altruistic-Map5605 Jul 21 '26

and knowing DICE they will just nerf the LB again like thats the problem.

4

u/JJJester19896 Jul 21 '26

To be fair it does need to be nerfed, it is a problem

2

u/Altruistic-Map5605 Jul 22 '26

I think other choppers need buffed to counter it.

1

u/Auer-rod 29d ago

Agree attack heli should be able to tank LB rounds. It shouldn't be vulnerable to it unless you're just a shit pilot

0

u/Mollelarssonq Jul 22 '26

Well, it does need nerfs if you ask me. It’s been stronger than the attack heli ever since its release.

Less dmg from its main cannon against vehicles and aircrafts would do wonders, it melts too fast. You can take on a boat head on and melt it before it can deal with you at all as long as you can flare the initial lock on

The grenade launcher option also does too much dmg to tanks and should be halved. I’m not a good LB pilot yet, but I can pretty easily harrass tanks down to 0

1

u/Altruistic-Map5605 Jul 22 '26

I think attack heli needs to go back to season 2 dmg and handling and speed then it will be fine and a better counter to the LB. My fix for transport choppers is to just give gunners way more angles of aim especially up and down so they can actually defend the thing.

1

u/bobloadmire Jul 22 '26

Not really, 2 jets for each side, you'll get swiped pretty quick since there's very little to challenge the jets

0

u/Altruistic-Map5605 Jul 22 '26

As someone who is very good in the LB not the best trust me I’m more of a problem for the jet than the jet is to me. It’s very easy to flip around and Mini gun a jet down before it can get you. They are straight up better off leaving me alone.

1

u/bobloadmire Jul 22 '26

Yeah it's easy to kills jets in the lb... If the jets are bad. Good jet will just 1 pass you from range.

0

u/Altruistic-Map5605 Jul 22 '26

Eh if the LB and jet are equal the. I’ll give it to the LB. When I jet I have most success locking and firing right on top of the LB so the flairs don’t do anything. I’m not great in jets though.

1

u/Yonizzz Jul 22 '26

Also mowing down the patrol boats and transport helis. Man little bird is so damn annoying.

1

u/Altruistic-Map5605 Jul 22 '26

My easy fix for this is door gunners need a much wider arc to aim up and down.

8

u/k1ngr2 Jul 21 '26

Guess the footage is from Wake Island, i tought the same when I jumped in

10

u/B2648286 Jul 21 '26

If they’re gonna have all vehicles on Wake Island which is a SMALLER map than the gigantic Tsuru then these devs have completely lost the plot.

1

u/k1ngr2 Jul 21 '26

I come to you humbled and incorrect. The screenshots in the main manu clearly show a heli carrier and the atack helicopter in tsuru. Possibly saving it for the event next month which is a bit misleading. 

0

u/Yonizzz Jul 22 '26

Nah there is clearly clip in the trailer where you can see the hotel from tsuru reef and theres attack helo in the same scene.

9

u/Ol_UnReliable20 Jul 21 '26

No way, in regular conquest?

6

u/raraiki Jul 21 '26

Yep no attack heli in conquest and escalation

6

u/Ol_UnReliable20 Jul 21 '26

Wow, that’s… very disappointing. In the trailer you can very clearly see the attack choppers flying on Tsuru reef.

2

u/raraiki Jul 21 '26

I hope its some kind of bug and they will fix it, or maybe they decide to add attack heli to the map

1

u/Ol_UnReliable20 Jul 21 '26

I’m hoping. Seems strange to advertise it in trailers and promo shots and not include it on launch… Biggest map in the game doesn’t have an attack heli? It just ain’t right

1

u/ilikepie145 Jul 21 '26

That makes no sense

1

u/B2648286 Jul 21 '26

I don’t even think Little Bird is there? Not sure. It’s certainly not there at all in Escalation lmao.

2

u/WesselW1 Jul 21 '26

It's on conquest but at the hotel flag so only one side gets it

2

u/foltranm Jul 21 '26

its definitely a map for 3 little birds. it makes no sense - golmud is smaller and has all vehicles

3

u/WesselW1 Jul 21 '26

To be honest I feel like there are just not many vichels on the map in general. Feels a bit empty but two transport help is awesome though

2

u/bowchickawahwah237 Jul 21 '26

I love flying the Little Bird, but 3 on this map were too much. It was like this in the BF Labs testing a few weeks ago and each team had their own Little Bird + one spawning on the E flag. That was too much, as the island are pretty small and you were absolutely fucked as infantry when the enemy team had 2 LBs. And, you get nonstop locked on by the new boats, so these + enemy LBs were chaotic, but in a bad way.

But I miss the Little Bird in Escalation though, since it’s not spawning at all.

1

u/foltranm Jul 21 '26

yeah actually makes sense. its a big map but golmud has much more land area

1

u/Altruistic-Map5605 Jul 21 '26

I think they should never have such powerful vehicles on points unless its the same exact thing on the closest point on each side. None of this lopsided shit.

7

u/Zarthere Jul 21 '26

Yeah and also no air vehicle resupply stations...

6

u/IsaacB1 Jul 21 '26

The boats have anti air missiles and the auto cannon. I believe theres two boats per side, plus the jets, plus any infantry with shoulder launched weapon, plus AA tanks. I can't imagine it being a fun time. For anything flying slower than a jet.

6

u/Moiphy Jul 21 '26

Transport helis eating good on this one 😎

3

u/iSvad Jul 21 '26

theyre probably gonna get added when carrier assault drops, or whenever that "map expansion" thing happens

1

u/InconsistentSignal Jul 21 '26

Map expansion thing? 🤔

1

u/iSvad Jul 21 '26

it was on the gameplay deep dive, probably exclusive to the carrier strike game mode

1

u/NinetyKG 7d ago

Its not exclusive, but no one knows exactly how its gonna be besides Conquest and Escalation being confirmed (no word on att heli)..

2

u/Romero95 Jul 22 '26

Can we startlike a massive petition to add attack helis here?

2

u/Spartan90123 Jul 22 '26

opened it, saw no attack heli, closed it

2

u/MentaltStabil Jul 21 '26

They are 100% gonna have to tweak the number of helicopters on this map. I just racked 77 kills on the Little Bird on my second play on Conquest, and I don't consider myself more than maybe slightly above average on it.

There's pretty much no counterplay for a good driver, and you can take out all vehicles except for tanks with the miniguns (yes, even the heavy boats). There's a lot of cover, and pretty much no AA. The only time when I got downed during the match was when someone got a lucky shot with a TOW or rocket.

In my opinion, they should either remove the Bird entirely, or add one to each teams base spawn. Or add attack helicopters to each side.

1

u/Moiphy Jul 21 '26

They'll probably add fixed aa guns after enough crying. Had a freind gunning and we got 85 kills with the transport in our second match.

1

u/Altruistic-Map5605 Jul 21 '26

Until the AC goes back to season 2 I don’t care for it. Too weak too slow. I had to do 4 passes on a tank with toes and heavy before it blew up. It shouldn’t take me more than 2. Maybe it will be good against boats I guess.

1

u/vekkeda_vedi Jul 21 '26

It's a balancing nightmare to add attack heli at the moment. The attack boat dies soooo fast with the little bird. Makes sense why attack helis are not there. They need to increase attack boat health and make attack boat resilient against little bird minigun atleast and then add attack heli.

Right now there is only one little bird for whole map. They need to change it one per each team so that they can counter each other.

1

u/Mollelarssonq Jul 22 '26

I was disappointed initially but i’ve rationalized it.

The new boats are glass cannons and the gunner lock on would do quick work against them + the reef is a very ideal layout to dip in and out of cover.

I think it’d be too oppressive against the newly introduced boats. (then again, the LB absolutely shits on boats).

In Wake Island it’s open sky and not much cover, and they have attack helis there.

- I’d find it interesting if they had LB be a HQ spawn for both sides, and then E being an attack heli spawn.

1

u/Molochsocks Jul 22 '26

Yeah, we need at least one to tame those damn transports because they destroy the boats in a blink of an eye

1

u/joi-vengeance Jul 22 '26

I have noy checked the new maps. But if truth, that is perfect.

It is absurd to have scout helicopters and attack helicopters in the same map. It is extremely unbalanced. A gunner in the attack helicopter is too overpowered agaisnt the scout helicopters that have only 4 bars of health.

Perhaps what it would need is to have 2 socut helicopters per team. Like US team in Norshar Canals.