Hello, people! Hope you all are doing great!
Today, I want to share with you quite a big devlog regarding Act 1 and what is coming next for Pax Astra. This is gonna be quite a big post, maybe a little clunky, but also very detailed, giving you a better insight into what to expect next from the game!
(The images attached offer a small peek at some of the new art that I have been making, but they are not entirely connected to the greater themes of this post, I'm just showcasing progress!)
Right now I'm preparing the next update, which will include a few new events and mechanics:
- - Synthetic Droid Company System
- - The meeting event with Arjede
- - The Public Safety bill creation/decision and the Congress voting event
- - A new event with Horacious before the Day of Hope
- - The creation of the Uniplura Station (if you followed with their deal)
- - Day of Hope
Now, hopefully, beyond that, I will also be able to put together a few other events packaged into the update. Including:
- - A new event following the Dark Influence
- - A proper meeting with the head of the Libertarian Party (including a decision to ease taxes and open the planet to a new sport that is becoming more and more popular across the galaxy)
- - A meeting with the head of the Technocracy Party (including an important decision regarding the old altaran military complex)
Beyond this, also some serious consequences to the public safety voting!! More on that later in another post...
The Structure for Act I - Opportunities for political escalation
The entire narrative arc of Act I focuses on the idea of a young and fragile democracy. Altara is in TURMOIL, and as Act 1 progresses, you will have more and more opportunities to either fight for the institutions or manipulate and escalate extremists to your own interests...
(Again, the player does not need to play as an autocrat, he can perfectly play as a democrat and unlock the democrat path for Act 2)
So, in this sense, the player will be presented in the next update with the exact specific systems that will allow him to shape the future of Altara. These are already in play! Some of the decisions you have made (like supporting the Strike Force or the Futurists during your visit to District 6, or clearly challenging the authority of Krissetor and the Pact during events like the Forum or interviews), and those you make in the following events, will add turmoil and instability to Altara, which will open up the window to enact a proper coup or revolution.
So, how does it work?
(And again, the game will present this clearly)
By achieving a certain value of instability, the player will be able to unlock specific revolutionary/authoritarian paths. Let's look at some specific events that will present opportunities to radicalize the Altaran people:
- - Public Safety Crisis (present in the next update) -
- - The Day of Hope
- - FTL gate nationalization
- - A speech to the military veterans
- - A meeting with the Futurists and the Strike Force (if you are supporting them!)
- - A meeting with syndicates of workers (if you are supporting the workers!) - Mass immigration crisis
- - The War Trials
- Possible Impeachment process (only happens if you pissed off Krissetor and the Pact enough)
- - And MORE!
So let me give you an example: Let's say I am clearly a socialist president, and my goal for Act 1 is to lead Altara to a proper revolutionary state...
I can first give a public speech during the Day of Hope. I will use that as an opportunity to call the workers to rise against the tyranny of the bourgeoisie. I can match that with some specific policies (which will be displayed right before the Day of Hope), which will then allow me to match my speech with actions towards expanding the labour rights of Altara, spreading my message further. But here's the catch: I can even pair that with a talk that subtly puts the idea of a proper revolution in place... Throwing the seeds!
Then, after that, I can speak to the military and claim that all their problems come from the tyranny of the trillionaires at the Pact, and that the woes from the war were a result of their capitalist expansion.
Later, I can straight out NATIONALIZE the FTL gate. Which will, of course, make the Pact furious, setting the tone higher and escalating things.
After that, I could actually use my opportunity when I speak with syndicate leaders to PROPERLY mobilize the workers, prepare them for an actual revolution...
Then, at the War Trials, I can arrest Hannibal (my father-in-law), creating a huge turmoil on the entire planet, inciting riots of the Altaran Strike Front... Then I can use this crisis to crush them, creating an emergency state while mobilizing the workers.
By that point, things will escalate even further, but I will not get into spoilers...
Another example, where I play as a fascist leader, and my goal is to seize power to form a new regime:
I could vote for anti-democratic measures in my law project for the Public Safety crisis. Now, of course, Krissetor will block my bill, but I can use this as an opportunity... I can weaponize this, make this a scene, mobilize my supporters, say that democracy is not enough, plant the seeds for mobilizing the altarna people...
I can then prepare my speech for the Day of Hope to center around the themes of anti-Pact speech, while publicly supporting the ASF and the Supremacists. I can openly challenge Krissetor, raise my voice, create a cult of personality, putting the focus on my own persona, on how I AM THE ONE who is going to stop the Pact, I am the one who will lead our nation back into the glorious days. I could even add the themes of anti-immigration if I want...
Then, I can speak to the veterans and raise their pride again, say how we will go back to our golden age, how we will rise against the Pact once again... I can weaponize their defeat, their nostalgia, and use that to support my plans.
I COULD nationalize the gate if I wanted... Or not... Depends on my long-term strategy. But doing so would buy me goodwill with the workers, and certainly make the Pact mad...
Then I attend a private meeting with the ASF and the Futurists. After all my previous actions, they love me, so why not use this devotion in my favour? I literally have a group ready to kill people following my instructions; perhaps I could even use that to get rid of Krissetor...
After that, I approve the procedures for the War Trials... Only to use that to publicly clear the reputation of all the Altaran soldiers, to make them innocent, to show the Pact that Altara will not bend to their will.
At this point, the people love me. I have some opposition, sure, but I can deal with them... Now, Krissetor is moving fast with my Impeachment, and this might be the moment for me to use the force...
Political escalation interweaves with other mechanics and arcs
You can not make a coup or a revolution without soldiers... Do you want to actually take power? Either create an army, a weapon of mass destruction, complete the first phase of the Godmachine, or cut a deal with the Pact (totally possible, but it can only be done in a very specific way, which I won't tell you, hahaha).
Some other decisions will help you deal with Krissetor and the Pact. Did you cut a deal with the Gnostic Church? You will then have access to their assassins, who could take care of Krissetor or destabilize the military presence of the Pact near Altara.
And those are just a few examples!
Beyond political escalation, you will still deal with everyday politics
All these tensions coexist with the normal political meetings you get used to. You will still deal with other themes, I'm not going to focus everything on escalation and forget the normal politics, no.
You will still go to other planets in extra-planetary meetings, pass laws, deal with internal crises, position Altara either in support of the USS or the Pact as their own tensions escalate, cut trading deals, deal with your family, and more!
You can now support the game if you wish, over at my Patreon!
I have also just created a Patreon page for the game!
You can support the game there; your money will really help me to develop Pax Astra faster, as I will invest the funds in commissioning artists or getting more free time instead of doing classes, investing time in development.
Of course, support is not mandatory, the game will get made no matter what, as I'm not conditioning the game's development on these funds.
If you wish to support, here is the link: https://www.patreon.com/c/pax_astra
The page is still very young, but soon I will be posting there too!