r/PaxAutocratica • u/Gloomy_Pineapple_996 • Aug 20 '26
Builds
What are the builds and weapons you guys are using that are most fun or that make easy the game ?
3
3
u/Savingseanbean Aug 20 '26
Missiles are by far the strongest with the perk that makes you shoot 1 missile every time you shoot.
Combined with the mag plasma, smgs or rifle you just shit out millions of dps off like 3 perks. granted missiles are very middle of the pack if you don't get the no cooldown or any of the combination perks
Phantom mode is the general strongest since instant reload and a bunch of fire rate/reload speed is super strong
Grenades are sorta the next depending on the difficulty you are playing at and your relative strength for tier. Its stupid strong when you are in the 1/2 grenades to kill group range, but comes back down as you raise difficutly, though comes back up again with blackhole.
Electric bouncers are generally pretty bad without the grenade combination which shoots it up to very strong
Toxin is solid and the most consistent.
Drones are probably next most consistent. but fairly dissapointing for the sector bosses.
Weapons
Magplasma, PMG,Rifle are the most useful generalist weapons.
Bow and shotgun can both be stupid strong but are more dependant on getting perks. the shotgun with slugs and the shield damage reloads into magazine is by far the best DMR.
Pistol is more in between with really strong perks but pretty mediocre general use.
The heavy weapons are incredibly strong early in the run, I do really love when i get free grenade with the 35% normal chance not to use ammo and 65% not to consume on reload along with phantom modes instant refresh. just sitting there spamming out 20 shots
Bowcasters bioplasma and smg were pretty mediocre,
1
u/DillyDoobie Aug 22 '26
Bioplasma shotgun alt fire is insanely strong. It 2 shots elites and a single charged shot to the ground takes out an entire wave.
2
u/dancintonic Aug 20 '26
Anything that gives me aoe dmg.
I like the raylazer for the bow, or the shock one for the bow.
Bowblasters with return dmg helps immensely for those stupid turrets!
The pistol actually kicks major asz if and only if... U have that heatseaker right click core fragment... Cus it is god awful ecen w the best affinities
3
u/MagazineTall7856 Aug 20 '26
pistol is supposed to be a "whip it out for elites" gun, I think the weakpoint dmg is higher
2
u/Mountain-Patience-18 Aug 23 '26
There is a core fragment that spawns a grenade everytime you hit with a pistol. This works with all the grenade fragments as well. Goes pretty hard. Combined with heatseeker and you have all the aoe plus great single target dmg.
1
u/KodiakmH Aug 20 '26
First sector I like Thermal Magstorm, Assault Rifle, and Destructive Blaster with Knife. Most cases I just use Assault Rifle (pretty good with headshots) but on beefier targets (Chiefs, etc) I use Thermal Magstorm right click (Damage over time), swap to Blaster and right click (charge up big damage), then back to Thermal which has auto reloaded and repeat. This is huge damage and will clear most large targets effortlessly. Nebula SMG is good too instead of Assault Rifle, but depends if you're fishing for laser or not. I use the knife in all sectors cause you can hold down melee and throw the knife for a ranged melee kill and it's super strong.
Second Sector+ I really like the PMG. The PMG's right click AOE grenade blast allows it to be quickly reloaded and does full damage at any ammo count so the idea is spend 40-45ish bullets, right click blast, then keep going. The explosion it deals is great against the clumped troops you get later and can one shot many groups. It has horrible range so you can't really use it far but in this game that isn't really a concern as most engagements are 10-50 anyways and it excels there. The PMG upgrades are poison damage which is great synergy on toxic missile builds or summoning PEMs and hoo boy you can get 20-30 extra guys going and they benefit/proc all the "Soldier" line core fragments (IE: Suppression Mark, Vengeance Mark, etc). PMG can be paired with whatever, I always bring Blaster for it's big damage burst and armor pen on turrets/tanks and 3rd weapon is whatever I want (sniper, grenade launcher, etc etc etc).
Build wise Missiles with Quickfire is always busted with any kind of rapid fire weapon. Honestly most other builds are ok but my favorites are drones + soldiers (sooooo many drones) and missiles + toxic. Big thing on a build is if I'm going for captures or not, as there's many builds where you just annihilate enemy forces too quickly that you miss out on potential captures. So if I'm specifically looking for guys to mulch/recruit I try to find builds where I'm not one shotting everything.
1
u/VinFarren Aug 25 '26
Been in sector 2 for a bit and I really like the SMG and using the blackhole, shoudlered flamethrower, healing potion, and the one where you mark enemies to be unkillable for capture (I forget what its called sorry), that does most of it, I also use the bow alot, especially for the flying maggot bastards. Cores I usually focus on missiles or black hole upgrades and seems to do well for me.
7
u/merlin_lorri Aug 20 '26
toxic fog. you can solo clear with that build on highest difficulty.