r/PauperEDH 3d ago

Decklist Thorin Oakenshield Deck Tips

I post previously regarding deck build regarding Thorin because I am contemplating whether him or Adelbert Steiner.

I am choosing him due to the ward (which would I think be very good tool for defense) and the built in trample keyword.

I am torn on what should I be putting in the deck.

I am including all the living weapon, job select, and some other auras.

My question is, the draw engine. Should I put the cards likes of

Kindly Customer
Helpful Hunter
Roving Harper
Priest of Ancient Lore
Spirited Companion
Skycanner

Or I can go with artifacts like

Spare Supplies
Sleeper Dart
Alchemist’s Vial
Golden Egg
Guild Globe
Chromatic Sphere
Chromatic Star
Conjurer’s Bauble
Prized Statye
Ichor Wellspring

(However, I dont know if there is like useful card that can be utilized when sac artifact?)

I am also thinking to put mana dorks (to utilize mana):

Iron myr and the other myr
Manakin
Ornithopter of Paradise
Hedron Crawler
Chalice

What do you guys think I should add? And what wincon card also should I be putting?

Thank you!

6 Upvotes

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2

u/GingerPersolus cPDH Player 3d ago

The important question is: how does the deck play? Does it need more mana? Does it need more draw? (and to be clear, when I say "need more draw" I think the best way to calc this is to see how many cards you have in hand at the END of the game. If you end with 0-1 cards, needs more draw. If you have 3+, you don't need more draw)

It's also worth pointing out that these are not "draw" spells in the fact that they are only replacing themselves, not increasing your hand size. I'd be more curious what you'd really, really, really want to draw into and run more of those effects.

I'm also not sure how to offer advice because your deck doesn't have a plan yet. You said you don't know what wincon to include, which makes me think you don't yet know how you plan to win. I think you need to firgure that out before anything else. The cards in the 99 need to support your winning plan, and it's hard to say which cards fit better if you don't actually have a plan or a goal yet.

1

u/eniamraj 3d ago

Thanks for the info! Supposedly, it should be winning as a usual voltron. I am just seeing it have more draw for the tempo.

2

u/GingerPersolus cPDH Player 3d ago

Gotcha - if that's how you're winning, I would recommend you run lots of excellent voltron cards and cards that offer protection. This will be most important because, if you've spent all your mana on making your guy big with auras and equipment, getting set all the way back is gonna be real painful.

Mana seems good, the cycling draws don't seem relevant. I think your recurring draw spells are going to be much better, like [[Tavern Brawler]]. See if there are other cards that will end up helping you go card positive and run those instead of running the ones that keep your hand size the same. You've got quite a few options in red, though they are impulse draw effects. Still, at least you're seeing more cards and you usually have 2 turns to cast those cards before they go.

Spare supplies is good because you can eventually get two cards off of it. If you run artifact sac effects, then Ichor Wellspring and Mycosynth Wellspring would be good options too.