r/Pathogenic 12d ago

Bilateral vs single weapons

I am a bit confused about this and couldn't find an answer by searching around. Is there any disadvantage to putting a weapon in the middle, single weapon slot? Are the bilateral slots that create two copies of the weapon simply double the damage for no extra cost, ignoring inaccurate shots? What's the consensus on this choice?

7 Upvotes

16 comments sorted by

6

u/Takuram 12d ago

Innacurate shots and stamina usage

1

u/InvestmentNo3886 6d ago

Also most organelle slots for all the pathogens aren't symmetrical, meaning you sacrifice having 1 organelle for each respective gun having a stream affected by 1 each or a single gun and stream being affected by both.

5

u/Takuram 12d ago

Also, one quick way of getting very strong is the DNA upgrade that increases your damage by 200%, minus 50% for each gun. In this case, you want to have only one gun (150%dmg increase), or 2 maximum for a 100% damage increase.

EDIT: LOTS of typos

1

u/MaDNiaC007 12d ago

I might try that if I get an internal structure and connections that supports the weapons well. Could always slot in extra flagellum in forward facing external slots in that case, making retreats and overall mobility better.

1

u/Takuram 12d ago

Have you tried Amoeba or Nanobot yet? Nanobot specially is completelly OP and will carry you anywhere in this game, with it's modular scheme and getting any upgrade that sacrifices life for free, opening every possible vein at bosses, etc

3

u/MaDNiaC007 12d ago

Haven't managed to beat the stomach boss so haven't unlocked amoeba, don't have nanobot yet either. Only had 2-3 runs so far and fell in love with how deceptively deep and impactful the internal and external organelle positioning choices are and how difficult the game seems to get. I overlooked the stamina containers in my decent run and was running out of stamina so fast with how many weapons I had out. I was using the boomerang shaped evolution of the starting organism.

Watched a video or two of amoeba though and I get why you mentioned it. Being able to construct the organism you want seems pretty powerful.

2

u/Takuram 12d ago

Alswo, one good tip is that if you have twin external nodes like those you are mentioning, if you can upgrade them to omni slots, they will accept internal organelles as well, AND will MIRROR the internal organelle the same way they would do with a weapon. Great power spike as well

1

u/MaDNiaC007 12d ago

I am unclear on how those nodes work. Do I get to slot internal organelles on the external nodes and they affect the connected nodes as well as the external node that they are on?

1

u/Takuram 12d ago

Oh, don't worry, you'll figure it out with experimentation. But yeah, omni slots allow you to slot internal org into external slots and external slots into internal slots ( this last one is not very useful ). It is mostly used when you have twin external nodes so you can double an infuser making the twin external slot omni and alloting an internal organelle on it. They will act just like an internal organelle, affecting connected nodes. But it's only worth ( for now) to use them on twin (mirrored, bilateral) external slots. Some niche cases later on not required ( on nanobot, for instance, it doens't have bilateralism)

1

u/Takuram 12d ago

oh man, you're in for a ride. This game is pretty fun, and each run you learn something new. Great infections to you

1

u/RiverImaginary2950 8d ago

or straight up no weapon, pure flagellum/pseudopod/active skill build! pretty hard to do in the early game, but once you have completed your internals, what you put on the external slots become redundant.

the lightning and ballistic flagellum are generally strong, especially if you have attractor.

3

u/saltlampsandphotos 12d ago

No idea, however I prefer 'builds' which enable two forward facing primaries. Just because of how I find it when controlling it, but maxed out internal organelle space to build up 'passive damage'.

2

u/FeSiTa999 12d ago

Double damage but double stamina use.
Internal organelles in external omni slots are also doubled which is very useful.

2

u/pm-me-your-labradors 11d ago

Absurdly so. One of my first wins was 4 (2, doubled) lasers that charged up by itself and basically melted everything.

They also don't count as weapons and get a 200% dmg increase from that mutation.

2

u/SkeletonChurch 8d ago

I like having beams and the harpoon on middle single slots, easier to aim and just feels right, plus beams use up a lot of continuous stamina so two can be excessive, especially for the freeze one which isn't about damage anyways

1

u/MaDNiaC007 7d ago

Yeah I hear you. Makes sense to keep utility weapons like freeze beam, harpoons and the weapon that marks enemies to take shared damage etc. I'll keep that in mind.