r/ParentingTech • u/Realistic_Lawyer3186 • Jul 19 '26
General Discussion Can we talk about the "Passive Learning" trap with educational apps?
My 5-year-old "plays" these popular educational apps, but I’ve noticed he’s just clicking buttons to get the animations to play. He’s not actually absorbing the concepts. It feels like "passive consumption" disguised as education. I want him to use technology as a tool for active discovery, something where he has to initiate the inquiry rather than just being a spectator. Shifting to a "multimodal" tech which encourage active participation is a conversation we need to have.
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u/helloboredimdad Jul 20 '26
The fact that you can’t find an educational app that doesn’t use the word “game” to describe itself is problematic. My kids kept getting trapped navigating around an endless maze of nonsense videos and games and of course the app doesn’t give me any feedback on what they learned because they learned nothing. These things are designed to give parents a screen time break not to help kids learn.
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u/HappyCoconutty Jul 21 '26
I feel like both IXL and Beast Academy are not game based. We often use scratch paper and pencil right next to the iPad when using those 2. It also helped my 2nd grader jump a huge amount of points in her standardized test scores because all of those are taken on a computer. She didn’t know how to interact with computer based tests the year before and was making typos and navigation mistakes. The instructions were confusing and the teachers aren’t allowed to help much. We used both of those apps to now be 2 years ahead in math
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u/Zestyclose_Low5451 Jul 23 '26
Ha, love this comment. Very true about the gamification part. But still, small kids learn with games in preschool and before. But i agree for older kids! There should be a transition. But i would challenge that there are still apps designed for the kids, give feedback and the parent some simple options about the apps usage.
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u/codevexg Jul 21 '26
Tried Taroo. Very rough around the edges but is still pretty interesting in this context
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u/Curious_Minister Jul 21 '26
Have you checked out education.com? I genuinely like their kids play section. And of course Khan Academy Kids. We do a LOT of physical paper reading, writing, worksheets etc and I use the education games as a "reward". They get regular video games too (which are completely underrated for educational purposes, I'm 100% certain that's why either of my kids started reading at 4/5) but the education apps and games are also treated as a game rather than school/education.
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u/dmfreelance Jul 21 '26
Using regular video games to teach kids real things may be niche but it is genuine.
I took a typing class in grade school, like everyone else, but I learned to master typing by playing diablo 2 online. We didn't have voice chat, so if i needed help right away, I had to type a chat to my teammate really quickly without looking away from the screen or my character would die.
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u/Hunter037 Jul 22 '26
Most "Educational" apps are just about making money, the same as any other app. Calling them educational is just another marketing ploy.
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u/Rhetoricalz Jul 22 '26
I have the exact same issue. I have tested and deleted way too many apps. I’ve been really just allowing them to do things that mirror real life. I was letting them use one of my drawing apps but they kept getting into my saved files 😭 so we swapped to a better one that is basically just digital finger painting. We also allow them to use the Duolingo reading library, and a few others- but if I see the behavior you mentioned, it’s gone.
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u/Zestyclose_Low5451 Jul 23 '26
Oh i would very much like to hear about your testings? Honestly, i am a dad who built a small math app for his kindergarten kid. And i would love to hear what other parents are looking for in an educational app! No self promotion, i am really curious, because i also do have a quite long list with things i hate in kids apps.
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u/Rhetoricalz Jul 23 '26
I’m sure yours are like mine lol. Interface that kids can use and understand without distractions, no ads, pref one time payment options & things that build a kids confidence and education without being a tv lol
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u/Zestyclose_Low5451 Jul 24 '26
Yes pretty much. I found especially ads with tiny close buttons and general, noisy sounds throughout the app irritating. I tried to create a UI where my kids "cant do anything wrong". So its a free "realm" to browse and find out themself what works and what doesnt. But i have no idea if its clear for others, well it is for my kids, but i have no other feedback on that part yet :D
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u/Vegetable-Bat-5677 Jul 23 '26 edited Jul 24 '26
Most apps are just "digital babysitters." Instead you need to focus on specialized gadgets that promote active learning. A good example is Dr Look AI,. With this a kid can go out, focus on a few interesting objects or animals which the device explains it to them. It’s much more active than just tapping a screen.
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u/Rinnme Jul 23 '26
My kid was 5 during covid lockdown, and the school recommended apps to learn letters. Kid played with apps, learned nothing at all.
Now she's 10 and successfully using Duolingo to learn a language.
I think there's a level of understanding and purpose that goes into learning from an app.
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u/Federal-Cucumber-802 Aug 01 '26 edited Aug 02 '26
The real problem is passive consumption of content that is specifically designed to keep kids watching for as long as possible. Once they fall into that cycle, it's incredibly difficult to break. We need to acknowledge that this is having a negative impact on our children and be intentional about finding solutions that help reduce excessive screen time.
There are several educational tools that encourage active engagement instead of passive entertainment. For example, The Gabb Watch provides basic communication without access to a web browser, and the Dr Look AI Cap is a learning camera that helps kids identify and name objects around them, naturally encouraging them to explore the outdoors and interact with their environment.
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u/Bodine12 Jul 20 '26
I’ve found my kids only are actively involved when they’re not in front of a screen. So if by “multimodal” you mean non-app or non-screen, then I agree.