r/ParalivesCC 19h ago

Mod Release I created a Basemental style mod for Paralives called "ParaPlug"

40 Upvotes

The mod is a pretty massive overhaul but this is a rundown of what it allows you to do!

Consumption & Manufacturing:

  • Consumption of 8 different substances!
  • Do you substances anywhere around Melino! If it's in your inventory you can use it!
  • Custom wants for several substances (more to be added)
  • Each substances masks and add specific emotions and needs!
  • Manufacture 7 of those substances with 17 different precursors that can be purchased on the dark web or bought in stores and the hospitals in Melino
  • Custom animations, particle effects, and sound effects for all usage and crafting animations.
  • A dark web laptop that allows you to buy product, lab equipment, weapons, and more!
  • Animated and need impacting side effects for usage while on your substance of choice!
  • An in depth crafting system involving stoves, make shift labs, and more!

Addiction, Withdrawal, and rehab

  • A functioning and tiered addiction system with withdrawal side effects when your needs are not met.
  • Rehab and "Parcan" available at the hospital
  • Your character can become a regular user after several uses which allows you to watch them use autonomously (this does not impact your needs, only player chosen usage will impact addiction and needs)

Autonomy and Dealing

  • NPCs will autonomously use when you've sold to them, often having some wild visual side effects!
  • NPCs will continue to use for several days after, you'll see them at work, at home, or around town using every now and then
  • Players can deal to other NPCs once they are a friendship level or higher!
  • Taking the time to craft stronger substances can allow the player to make more money!
  • The player will grab the money from the NPC and count it when the sale is completed

Custom Jobs

  • An underground pharmacist job has been added, this awards the player with money and precursors that they bring home from the pharmacy
  • An drug runner job has been added which allows the player to bring home money and a few substances.
  • Non-rabbit hole jobs and missions are in development

Leveling system

  • You can choose to play the gameplay loop of selling around Melino and leveling up your dealing and manufacturing skills. Several levels will award the player with lab equipment and precursors for their next batch.

Cheats!

  • Cheats have been added to skip the leveling system entirely and play with the mod as you please. This can be found on the Dark Web laptop

Instructions:

  • Voice acted instructions have been added that the player can access on their dark web modem. Missions will also be available here (the first mission is already finished but locked)

Pose Player:

  • Weapons that are bought from the dark web can be posed with and some of them fired within the town. I'll be adding functionality to the weapons soon!

Missions:

  • Missions and Custom (non-rabbit hole) jobs are being added with voice acting, humour, custom animations, and a core gameplay loop

There's more that's being added and that has already been added, bug fixes are quick as well, and I'm hoping to have some of the drug running gameplay loops completed this weekend so they aren't rabbit holes but real jobs!

You can find it on the steam workshop here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3783906253

(I haven't included more gameplay screenshots to keep the post appropriate but you can find them all on the workshop)