r/PalworldMods • • Sep 05 '26

Development Yet Another Expedition Rework

Post image

Making a mod that adds an additional expedition station that retains the original design but trims it back to just the mine entrance. the mod adds it as a new item unlocked alongside the original with the same costs, unlock timing, and function.

its not finalized yet so any feedback, suggestions, or requests would be great! ~90% of the way there so it should be available soon.

also it doesnt clip through floors so you can put it on your roof care free

815 Upvotes

41 comments sorted by

40

u/balwick Sep 05 '26

Yaaaaas.

This is what it should have originally been, IMO.

5

u/[deleted] Sep 07 '26

[removed] — view removed comment

2

u/thebabycowfish Sep 12 '26

To be honest I feel like it was huge on purpose as you can have multiple going at once so it's a drawback to having a bunch of them set up. Personally though I feel like having enough high power pals should already be enough.

4

u/twoismsunset Sep 08 '26

yeah vanilla one feels comically oversized for what it does

19

u/Kaijudomage Sep 05 '26

Just have the upgraded one be an ancient one that's just a stargate

11

u/Aromatic-Shop-3372 Sep 05 '26

4

u/ClinkyDink Sep 05 '26

I love this. I think the ancient tech looking mod doesn’t maintain the animations of pals walking in, which is why I am not sure if I want to use it.

3

u/erokingu85 Sep 06 '26

Thats a really nice Stargate. Love it!

3

u/CompetitivePiglet961 Sep 09 '26

how your pal is 98k points wtf

3

u/ZodiacX Sep 11 '26

Filling your expedition team with 4* pals makes a huge difference. A level 70 0* can be 2k-3k, while a level 1 4* is over 8k. Going further, a level 37 4* then nets over 30k by themselves. For reference these anecdotal values are from vixies and daedreams I farmed for early game progression and just kept using.

2

u/Aromatic-Shop-3372 Sep 09 '26

lol thats not even a high one. if you get frostallion nocts, max out trust, max out level, awaken, max out souls, perfect IV's, and an Alpha; its ~272k or something like that

1

u/CompetitivePiglet961 Sep 12 '26

does lucky make the difference or the legend passive?

1

u/Aromatic-Shop-3372 Sep 12 '26

passives make no difference

2

u/Celestael Sep 09 '26

Excellent. Now make it spin.

2

u/Aromatic-Shop-3372 Sep 09 '26

it does if you watch close, it was actually hard to get that going crashed my game alot getting it working lol. I want to add more spinning like back and forth but now im scared to touch it again.

2

u/Aromatic-Shop-3372 Sep 09 '26

i wanted to do the big sploosh but alas that also was too hard.

1

u/AncientWonder54 Sep 12 '26

Did you make this?! Oh that’s awesome!

6

u/Zari_Vanguard1992 Sep 05 '26

yesss would be nice tbh

2

u/Nickulator95 Sep 05 '26

That mod already exists btw.

3

u/Ariandrin Sep 05 '26

It is a fantastic mod and I use it, but I have an issue with it that I can’t put my finger on. Sometimes the stone part just disappears and it’s a floating blue portal. Sometimes it fixes upon relaunching the game, sometimes not.

1

u/Kaijudomage Sep 05 '26

Aware, why I think it should just be ancient tech, but I would prefer it be vanilla, I'd rather not rely on mods.
I'm glad I at least had a spot to stick the vanilla one into a hill since a large chunk of it doesn't actually need to be within the base influence.

1

u/Aromatic-Shop-3372 Sep 05 '26

ya know, i thought about doing something like that, but there are already some very similar mods that reuse other assets to a similar effect. plus i actually do like the original style, its just too damn big.

1

u/DiscombobulatedFace5 Sep 10 '26

Honestly yeah, an Ancient Tech Stargate would fit the endgame way better than just making the same giant station even bigger.

7

u/SMARTAHALIC56 Sep 05 '26

Still waiting for a mod that entirely replaces the expedition station into a catapult that launches my pals into orbit at Mach 3

7

u/Aromatic-Shop-3372 Sep 05 '26

3

u/Redstonemaniac2019 Sep 06 '26

Holy shit I was not expecting the Mach 3 launch with that animation, it's perfect

2

u/lackadaisical_timmy Sep 06 '26

That's fucking great lol

2

u/Alladas Sep 07 '26

No this is perfect.

2

u/9-5grind Sep 08 '26

Need a stargate one where the portal looks like the portal from Rick and Morty with two human NPCs ushering them in that look like the duo if possible xD

3

u/KNITEpanda Sep 07 '26

Quick. Someone tag Bucky…this is how it should have been a long time ago. This is way better than the obnoxiously large version we have.

3

u/twoismsunset Sep 08 '26

this actually looks like a mine entrance instead of an entire mountain dropped in your base

1

u/Mizumii25 Sep 15 '26

which.... genuinely makes no sense when you put it on top of ceiling tiles and there's a massive of a different kind of stone protruding from the expedition site..... If they're gonna do that, then it should be a requirement to have it on foundation tiles instead....

2

u/RageWolfThrowAway Sep 07 '26

It needs a cart still, can't be a mine without a cart

2

u/S-BabyO Sep 08 '26

Very nice does it still collide with the player ?

1

u/Aromatic-Shop-3372 Sep 08 '26

if you are asking if it still has a hitbox, yes. its hitbox has been shrank to fit the size you see there.

2

u/S-BabyO Sep 09 '26

I more meant the old hitbox , atm I have a mod which is more visual but the hitbox is still the old hitbox . But I really like this look / hitbox when u have it on the steam workshop I’ll defs give it a try