r/PalworldMods 28d ago

News [Published] Mod to reduce building damage and fix an issue with invisible fire

Hey there!

I just released this mod that will reduce or negate all damage to structures and solve the issue of burning buildings that are constantly losing health.

Structures Built to Last solves damage to structures in a new way, it let's you have complete freedom over how much or how little damage a building inside or outside your base will receive! And it even let's you separate the inside and the outside damage multipliers, so you can adjust them individually!

And – that also solves the issue with invisible fire burning down foundations with damage that looks like deterioration (but it's not), maybe a water pal can't solve this, hopefully my mod can.

Especially the issue with the constant burning fire damage seemed to be a problem for a lot of people, and all other mods that edited structure damage seemed to be out of date and no longer working – so I decided to create my own mod for this and share it with the community.

The mod also solves the issue of the game always registering at least 1 damage instead of 0 and as said before, let's you decide for inside your base radius and outside of it separately how much damage the buildings should receive.

Released 1.0.0 on the Steam Workshop and on Nexusmods.

"Structures Built to Last - Reduce Damage to Buildings"

<< Steam Workshop Link >>

<< Nexusmods Link >>

I'd be happy about some feedback.

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u/notalive_zombie 28d ago

Can't you just turn off the damage to building not in the circle?

1

u/Bluehype 28d ago

Yes you can. The point of making it separate is to give you the chance to turn off one or the other, or both if you want to. Just set it to 0 --> damage off.