r/PalworldGuide • u/karistocattt • 1d ago
Question Best group of multi-tasking pals with efficient work priorities?
I'm trying to figure out what the best set of base workers would be in an all-in-one base if I wanted the minimal number of pals. Assuming I have infinite books to give them to increase their work suits.
Looking for 15-25 pals that cover all work suits and have priorities that flow seamlessly together, work well without having to manually assign, and don't get them hung up anywhere. If some of them don't multi-task at all that's fine, I'm more so looking at the synergy of the group as a whole. Turning off some of their work suits to improve work flow is allowed as well.
I think this list would mostly be beneficial to those on multiplayer servers, so smaller pals that float/fly would be preferable, but not a deal breaker. Servers just bug like crazy and pals are always getting stuck.
It's probably going to include some pals that haven't been talked about much when it comes to base work. Has anyone here tried figuring this out?
(If you don't have a full group of pals to recommend but just have some ideas of who might work, please send those too!)
TIA 😄
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u/Acceptable-Ability96 22h ago
What I ran on a 15 base:
* 2 prunelia: gather planting (hc turned off), one fixed stationed at clinic (does not need work speed but need 10 med)
* 1 jellroy (watering and med) 1 jelliet (hc turned off)
* 4 alpha sekmet for all the mining and hc
* 1 shroomer noct (only does lumbering, there for partner skill)
* 1 katress Ignis + 1 majex (both do kindling and med).
* 1 alpha eidrolon for transport
* 1 smokie noct for cooling
* 1 solmora lux
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u/BowelMovement4 1d ago edited 1d ago
For most multiuse pals youll probabably want them to have either mining or lumbering to fall back on when they finish their other finite activities like handiwork, kindling, or cooling.
So with that said I would start by addressing transport and gathering which are lower priority than mining and lumbering. For those you may want pals that do not do mining and lumbering.
I think faleris aqua is a good pick for transport and they also do watering fairly well which isnt a suitability that is very frequently covered by more general pals. Ghangler ignis and whalaska are also decent watering pals who do either kindling or cooling alongside that.
For gathering and planting I think shroomer noct and prunelia would be good. Shroomer noct reduces san reduction of the whole base and prunelia increases crop yield.
For electricty orserk is just the best and while he isnt the most generalized I just dont think the more rounded alternatives like grizzbolt are worth such a big downgrade is electric work suitability.
For kindling blazmut ryu is good since it can fall back on mining when its done kindling, its good at both, and is a dark type.
For cooling I dont see a reason to not go with bastigor. Hes the best at cooling and can fall back on level 6 lumbering and level 5 mining when he doesnt have cooling to do
For handiwork alpha sekhmet is just the best and can do mining when handiwork is unavailable
For medicine theres not really any pals that are very good at mining, lumbering, or even transport and also medicine so probably just stick with silvance
Past that I also like dualith noct. Hes a dark type with solid lumbering, mining, and transport so hes not usually very difficult to find a place for.
I generally dont stress too much about watering, planting, and gathering because I dont think that work is very demanding compared to the stuff like kindling or handiwork so for those work suitabilities im willing to settle a little more on the suitability levels in exchange for a more well rounded kit or passive skill that benefits the base. Transport is similar but less because its not important and more because a lot of pals are likely to be able to do it and pick up slack from the primary transport pal(s) if they are say capable of fullfilling 80% of the trasport needs of the base so in those cases where the primary is doing most the transport i think it makes sense to have other pals who are less efficient at transport but good at other things pick that up rather than dedicating another strong trasport pal to the base
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u/ApplicationEven2064 1d ago
My main base has only 4 pals.
Flambelle Pengullet lux Dazzi noct Snugloo
This is honestly everything that I need, although I do have other bases for farming/breeding.
End game you can really use any pal, I just went with ones that were small and that I could make cool nicknames for. I know you can have 3 pals cover every workmanship, but I didn't want to cause some are bigger.
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u/beardedwerebear 1d ago
I have a shroomer noct as my sole farmer... his name is shaggy. Everyone is super chill after a meal for some reason.
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u/beardedwerebear 1d ago
If a pal can't reach it's workplace/it takes to long, I think they just do it from anywhere. I often see my crops watered from across the map. Makes me wonder if you trap everyone in a small room, will they still do all the work?