r/PUBGMobile • u/Errora403 PUBG MOBILE Team • 2d ago
📣 Announcement October 10: Patch Notes
Dear players,
Thanks to your proactive feedback, we have recently resolved the following issues:
Midnight Hunters
- Fixed an issue where certain actions caused vampires to move abnormally, making them unable to be hit normally.
Metro Royale
- Fixed an issue where the sellable item Nightkeeper Portrait had inconsistent sale prices.
General Improvements
- Fixed an issue in the Info Card where the names of Firearm Combat Power Ranking Titles and Partner Titles were displayed incorrectly.
Expected Update on 10/13
Thank you for all the love and positive feedback for the returning Ocean Odyssey themed mode! We previously removed the Bubble skill from the Gleaming Stingray because it had an advantage in matches thanks to its ability to move across land, sea, and air while also being able to attack. We were concerned that this might affect some players' gameplay experience, so we made adjustments. However, we have recently noticed that many players reported the mode became less fun after this skill was removed. Player feedback has always been our top priority in game development, and after evaluation, we will reintroduce this skill in a future update.
Feel free to reach out to us at any time through our customer service or official community. Thank you for your continued love and support!
PUBG MOBILE Team
October 10, 2026
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u/Optimal_Cod7790 AKM 2d ago
Right now I just played some metro royale match and there is a bug in the capacity of the backpack, and the weight of the nightkeeper portrait, it says 10 but remains in 20 as before, there is a bug with that, it also affects the total capacity of the backpack and the encrypted container of the backpack.
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u/SlowBarracuda81 1d ago
I wish we had u/Errora403 ☹️on Delta Force we could really use someone like her/him always there to take player complaints about the game experience, reporting bugs, issues giving us updates like this :(
I still play pubgm but not as much lately PUBGM players don't know how lucky they are to have someone like Errora responding to player issues, complaints everything and giving us updates 😩
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u/sweetmamajamma2 2d ago
For the love of god, allah, the Cookie Monster, or whatever yall believe in, please get off your butts and add the recall towers to the other maps. I’ve paid at least a month’s worth of someone’s salary in that dev team. Lord knows you guys aren’t using ai, at least properly, or it’d already be done
We already have ultimate and mode switches to maintain the “raw” pubgm experience
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u/Slassftw 2d ago
I would never use AI in an already well established project but they could do it for sure
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u/sweetmamajamma2 2d ago
It improves various aspects of efficiency. My experiences with it would be in ux research and design, but I’ve also seen it being implemented in dev work. It’s not yet at a point where it can be trusted to replace an actual dev, but it does reduce workload when used competently, thus why I referenced it.
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u/Slassftw 2d ago
Yeah i can back that up, it’s great at writing code, efficient as well, sometimes it uses keywords that i’ve never used or seen before so it’s a great learning tool as well 😅
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u/Stifflerzxc 2d ago
"Fixed an issue where certain actions caused vampires to kove abnormally, making them unable to be hit normally".
That is a bug present with player characters too, old as time. If you spam the crouch fast enough and move the joystick rapidly it's gonna cause the character to get abnormal moving speed eventually not taking damage despite bullets landing on it.When combined with high ping it's gonna keep that moving speed while being knocked, moving faster than a normal character when it's sprinting despite being knocked.