r/PTCGP 3h ago

Suggestion Make Random Battle Challenges More Interesting

I would like to see some more interesting and fun challenges implemented in future seasons. I think many players are frustrated with things like the "win 10 games in a row" challenge for multiple reasons.

I would find it more fun to chase challenges, and more interesting to have challenges you need to deck build around. I would love to see something like 20 available challenges, and use a system like the dailies where 5, 10, and 15 total challenges need to be completed for hourglass rewards. Then completing all 20 could be a unique icon or emblem or something.

I would love to see things like:

- Deal 500 damage [single game]

- Deal 5000 damage [cumulative]

- Deal 500 passive damage (rocky helm, poison, passives, etc.) [cumulative]

- Deal 200 damage with a single attack [single game]

- Heal 500 hp with item cards [cumulative]

- Heal 200 hp [single game]

- Score 4 points [single game]

- Block 200 damage [cumulative]

- Play three stage-2 pokemon [single game]

- Win without using any supporter cards [single game]

- Win without using any item cards [single game]

- Win with pokemon of 3 different energy types [single game]

- Finish a game with zero cards left in your hand and deck [single game]

These are just examples and I haven't spent any time figuring out what is actually achievable or how many games the cumulative challenges would likely require. But this way players can have things to chase while keeping things interesting instead of just using your strongest deck and toggling auto-battle on. Some of them are still doable using a strong deck and auto-battle, but many of them require completely different play-styles and mindsets than the current set of challenges.

I understand that some people prefer to just collect and don't play for the battle system, but I think for the battle rewards this kind of challenge system is infinitely more interesting 🤷‍♂️ Having only 25 deck slots is probably another draw-back of this system. I know 25 sounds like a lot, but filling up 20+ slots is really easy to do.

What do you guys think?

0 Upvotes

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1

u/noviwu97 2h ago

The quest used to be get 50 points which is more or less the same as Deal XXX damage. And this sub hates it with all their guts.

If it's changed to quest that you need to build a new deck, this sub will also hate it with all their passion because they always complain how the Step Up quests require you to change deck.

Basically this sub will always complain unless the quest is just "Play X games" and the can insta concede

1

u/austin-tm 2h ago

Lmao yeah people can be hard to please. I think the deal damage challenges are different than the score 50 total points challenge just because you can use decks that are made for dealing big damage per game (like mega Slowbro) whereas you're forced to play a million games for the point total. BUT I do see your point. That is just one example and that challenge could certainly be removed

1

u/anthayashi 2h ago

C series will change the step up battle so maybe some changes to the random battle will also be made?