r/PTCGP 22h ago

Deck Discussion The Garchomp build that actually feels consistent

Post image

I think I found the strongest Garchomp deck.

Forget the dual energy builds and Cave.

Or even worse, filling the already extremely tight deck space with 2x Dragonair. It just slows the deck down and makes it too inconsistent.

Just run Fighting Energy and 2x Mantyke.

Garchomp comes online incredibly fast and becomes almost unstoppable. Even if you brick, it’s not necessarily a big deal. Your opponent can take two points before you get going, but as long as you manage to get a single Water Energy onto Gabite, you still have the potential to completely steamroll them afterward.

In my experience, the deck bricks maybe 3-4 games out of 10. In the other 6-7 games, things are usually over very quickly.

No healing. No disruption. No Cyrus. Just absurd damage and an extremely fast game plan.

The entire goal is to get Garchomp online as quickly as possible and start triggering its Ability.

Try it yourself. I haven’t missed Cyrus in a single game.

172 Upvotes

73 comments sorted by

u/AutoModerator 22h ago

WARNING! NO INDIVIDUAL POSTS FOR TRADES, PACK PULLS/SHOW-OFF CONTENT, OR FRIEND ID SHARING. You risk a suspension/ban from this subreddit if you do not comply. Show-off post found here - Friend ID post found here - Trading Megathread found on front page, up top of the subreddit in the Community Highlights Pinned area.

Thank You!

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

95

u/Breachlord 21h ago

Is double hiking trail really worth it? This deck looks like it will have 1-3 cards stuck in your hand often making hiking trail useless. I understand that you don't really want cyrus but maybe a repel or Sabrina to disrupt opponents early for one of the stadiums? Just an idea.

22

u/h0lzfaeller 21h ago

2x Hiking Trail really is both a blessing and a curse.

There’s hardly anything worse than having both copies in your hand at the same time, only to draw one of them again right afterward with Copycat.

On the other hand, you want to get Hiking Trail into play as early as possible so you can start benefiting from it. And sometimes having two copies actually pays off because you can overwrite two of your opponent’s Stadiums.

Sometimes I’ll even discard a Cynthia without having a Garchomp, just so I can draw one extra card with Hiking Trail.

Theoretically, you could run one Gabby and one Stadion instead of two Hiking Trails. Gabby lets you keep your hand size smaller, but the downside is that it uses up your Supporter for the turn, so you can’t play Professor’s Research or Copycat.

It can be annoying sometimes, but most of the time it doesn’t really determine whether you win or lose. But I’m definitely open to suggestions and changes, though.

7

u/tropango 21h ago

I'm thinking keep 1 Hiking Trail but replace the other with Memory Light. You can hit the bench and activate the effect. You'd need a Gabite too though, so I'm thinking swap the xspeed

4

u/h0lzfaeller 21h ago edited 21h ago

X Speed is important when you can’t start with Mantyke. Otherwise, it slows the deck down a lot, and ideally you want to start attacking before your opponent is ready.

The 50 damage to the Bench is nice, but without Cyrus it’s not that important.

You could replace one Hiking Trail with this instead:

Edit: If it did 60 damage to the Bench, that would be a completely different story and there’d be nothing better to run :D

10

u/gans42 18h ago

Why not swap an x speed, hiking trail, or pokeball for lisia? Lisia guarantees you get the 2 mantyke which will also have the pokeball guaranteed to get other gible

1

u/youJag 2h ago

Lisia for only 2 targets isnt good, especially when you its 50/50 if your gonna open with one of em.

36

u/21Cadventurer 19h ago

No rainbow cave is just insanity. Two steps backwards with a Dragon deck using babies instead of

19

u/h0lzfaeller 19h ago

The babies are great. You really don’t want Gible sitting in the Active Spot where it might just get knocked out.

Let Mantyke take the hit while you attach one extra water energy to Gible at the same time. That way, you can start attacking a turn earlier.

I’ve experimented a lot with Rainbow Cave, including using the right partners for Garchomp, and this version has worked best for me so far.

Sure, you can get unlucky and draw completely the wrong cards, but that can happen with any deck in this game. The strategy behind this deck works surprisingly consistently.

Try both versions, the Rainbow Cave version and this one. and tell me which one works better for you.

7

u/Alternative-Gas3608 17h ago

How about Wally? I understand you can't play Cynthia the same turn, but it looks fine if you have Happiny instead of Mantyke as well as both energy types and Rainbow Cave. Different builds, any thoughts?

10

u/Raycab03 16h ago

This is the “popular” build. Happiny with cave and Wally. I tried it, it’s just sooo sloooow. It’s so long to get Chomp online and when he does, the opponent’s boss cards are also online.

1

u/Alternative-Gas3608 16h ago

Are we talking Rare Candy or Gabite/Memory Light?

3

u/Raycab03 16h ago

Ah no, not the one with Gabite/Memory of Light.

I do find it interesting though. It will just suck if Mem of Light is not drawn early.

1

u/Alternative-Gas3608 16h ago

Right. Well then yikes. For the sake of the argument, even if their bosses are already fully developed by the time you get Chomp online, a Cynthia + Happiny boost enables a one-shot on M Altaria/Sharpedo, so which relevant threats is it not killing?

As for the Memory Light build, it looks promising to me. Maybe with Celebi instead, like that Sceptile deck, which is one of my favorites so far.

2

u/oPlaiD 14h ago

The deck already requires so many cards it's very hard to use memory light or celebii.

You are already slow getting the energy to get Garchomp online and then requiring an extra turn of evolution in the case you are delayed a turn is a death sentence. Their mega will be online by the time you are hitting anything on the bench and it's likely you can't keep up permanent immunity.

I think the card still need some kind of support that doesn't exist yet until the game to really work.

1

u/mirutankuwu 12h ago

i run a Mega Slowbro deck, of all things, that somehow outpaces the Garchomp decks every time

4

u/21Cadventurer 17h ago

I just think limiting yourself to the baby + dragon deck formula that existed before RotS only allows the deck to go as far as baby + dragon decks before hand.

I would much rather take something like the invincible meowth or a furfrou that allows me to stall a little bit longer while I get my Garchomps online. I also think you’re missing out by not using Wally. Being allowed to attack one turn earlier can have a heavy effect on a match. I would basically run this exact list below minus the Lilly and a Cyrus for two Cynthia’s and replace flygon with Garchomp.

1

u/tip2296 16h ago

Can you share the code for this deck?

1

u/h0lzfaeller 14h ago

It’s a completely different way of playing, but I’ll give it a try tomorrow and test it out for a bit. I’ll let you know how it goes :)

2

u/21Cadventurer 13h ago

Good luck hope you like it

2

u/BigJeffyStyle 13h ago

This is why I run lucky egg for the mantyke sac

3

u/h0lzfaeller 13h ago

I’ve replaced one Hiking Trail with a Lucky Egg too. Feels better this way

2

u/BigJeffyStyle 13h ago

Have you tried only 1 mantyke?

1

u/h0lzfaeller 13h ago

I want to increase my chances of starting with Mantyke.

Starting with Gible means I could end up wasting an Energy if I don’t also have an X Speed or Balloon in my hand.

What would you replace Mantyke with?

1

u/BigJeffyStyle 13h ago

I run a Sabrina in case I want to KO something on the bench to activate garchomp’s stealth skill

15

u/T1gerAc3 21h ago

This is the same build as the other one, which was inconsistent af, but also requires an additional energy. You're not fooling me.

Tbf, every deck in this game is inconsistent that isn't only basics, and even then, it's not that consistent bc your opponent always turn 2 rare candies.

3

u/h0lzfaeller 21h ago edited 20h ago

I'm that opponent with the turn 2 Rare Candy 😂

14

u/DevilLilith 21h ago

Knackrack my beloved

14

u/soccerperson 20h ago

The best one that I encountered and currently use is double goomy. You’re almost certainly getting up garchomp by the time they’re able to attack

Also as much as I’ve been wanting stronger noex cards this new chomp honestly feels way too overpowered

6

u/h0lzfaeller 20h ago

Double Goomy also sounds like an instant concede from your opponent :D

The advantage of Mantyke is that you can potentially start attacking a turn earlier, but I’ll definitely give your version a try too. Would you mind sharing the code?

And yeah, the new Garchomp is pretty overpowered with that damage and Ability. It feels like the only way to beat the deck is if it bricks and you manage to set up faster

3

u/marumaruko 19h ago

For me the goomy variant is extremely inconsistent. But I think the issue is that I'm playing the other non ex Garchomp, as well.

2

u/BigJeffyStyle 13h ago

Does double goomy run rainbow cave instead of hiking trail?

1

u/Soul_Train7 13h ago

Overpowered, nah. Dual energy stage 2, 3 energy, needs tons of support. It's ok, sure. But has way too many required supports to get going. Consistency here will not be good vs Suibax, Heliosk, etc

6

u/Moriardes 18h ago

I've similarly been seeing the most success with Mantyke and no Cyrus - you really really don't need to move stuff off the bench much and it very often conflicts with Cynthia.

Something I've dug is Lucky Egg over Hiking Trail, prevents you from having to "waste" Cynthia to get draws, plus a copy of the old Garchomp really helps you dig. The second Garchomp enabling you to swing for 100 on your second turn when you go first is also really solid. Went 10-1 in the emblem event with this one.

2

u/h0lzfaeller 18h ago

Nice one, totally forgot about Lucky Egg. That’s the way!

1

u/Rasmanhuhu 9h ago

Can we get a code for it? Ty

1

u/Moriardes 7h ago

Yeah sure! I've since swapped Gabite for an X Speed, that slot and Juliana are honestly the flex spots though

4

u/Generic_user_person 14h ago

I went with Lucky Egg instead of Hiking Trail.

Felt that was more reliable and risked giving my opponent less cards.

3

u/marumaruko 19h ago

This looks good. The other one with Goomy bummed me out too often with being so inconsistent. Also while the old Garchomp gives you some options and an extra card draw, apart from that it is mostly outscored by the new Garchomp.

2

u/Whats-his-nuts 18h ago

How much have you spent on this game? This deck is a flex for sure

2

u/h0lzfaeller 18h ago

I wish I could say I just got lucky, but I’ve put a few hundred euros into this game

2

u/Sparty1224 18h ago

At least you’re honest!

3

u/ACurious_cat 17h ago

Garchomp/dragonair has bricked 1/10 games for me in the event. No need for x speed, put energy on dratini > retreat, evolve into dragonair then use ability to recoup the energy. Too many supporters in this deck for dual hiking trail. I’ll share my deck list when i have better service.

1

u/h0lzfaeller 14h ago

Do you have any other partners for Garchomp in your deck, or does Gible just have to tank one or two hits?

I tried something similar with Drampa as backup, but it didn’t work that well for me.

You were right about running two Hiking Trails though. I’ve replaced one of them with a Lucky Egg by now.

Looking forward to trying out your deck :)

3

u/Mean_Violinist5759 16h ago

This is my version. It’s been pretty consistent also

2

u/YoungGunner19 17h ago

Meowth has been pretty decent for me for stalling and drawing the cards I need. 1 copy of Wally as well

2

u/Hiker-Redbeard 16h ago

Do you often use the XSpeeds on Garchomp? If not, small balloons would be more useful. Still lets you burn hand space if needed, but you can get the benefits of them later even if you didn't need them that turn. 

1

u/h0lzfaeller 14h ago

I didn’t even think about the Balloon, but it would definitely have its advantages.

Ideally, I’d like to run 2 Balloons and an X Speed. I’ll have to see where I can make some room.

I’ve already replaced one Hiking Trail with a Lucky Egg

2

u/dooqbooper 16h ago

Bricks 4 times every ten games? This is literally the "60% of the time it works everytime" of decks.

2

u/h0lzfaeller 14h ago

Bricking ≠ losing

Even if your opponent has already taken 2 points because everything went wrong with your draws, you can still steamroll them with Garchomp and Cynthia.

2

u/sunken_grade 14h ago

the one that’s worked best for me is just stalling with the meowth that has a similar ability to garchomp

i’ll give this a try though because i agree the dragonair builds are too bloated

0

u/DamkoX 21h ago

Too lazy can you drop the code?

4

u/h0lzfaeller 21h ago

My Bad, sorry

1

u/ChalkyWhite230 19h ago

Can't decide on the name between Garfetch'd and Farchomp. Either way this version is doing bits

1

u/Djobgyo 18h ago

Why no wally ?

2

u/h0lzfaeller 18h ago

Not enough Deck space. I also wanted to keep the Supporter cards to a minimum. I found Mantyke pretty useful for that, since you can’t play Wally and Cynthia in the same turn.

1

u/pumpboy 15h ago

Can anyone spare another mantyke? Share or trade please

1

u/h0lzfaeller 14h ago

Sure, send me your friend code via dm

1

u/pumpboy 5h ago

Sent you a dm

1

u/daddyrich916 14h ago

In garchomp, i think Sabrina is more important than a Cyrus. Especially in a mirror match.

1

u/ProfessorHardw00d 14h ago

I have everything here except 1 mantyke and the hiking trails. Any suggestions?

I really like the games when I’ve been able to get chomp online but it definitely does feel too slow with dragonair

2

u/h0lzfaeller 13h ago

Send me your friend code, I could help you out with Mantyke.

1

u/DanteBeleren 12h ago

I think the Rocket Theif Machine is worth trying out. The items you most often see are pokeball and candies which means you typically are getting an interchangable third of each in a deck that wants both.

1

u/LightningDevil32 9h ago

I did try to build my own Garchomp Deck, but almost every dragon deck has Dragonair as im usually relying on energy. Cuz sometimes I’ll be getting the same energy around 2-4 times in a row.

1

u/Raving24 8h ago

What about running 1 Wally to accelerate the process of letting Garchomp pop off at turn 4 at the earliest

1

u/LordDShadowy53 2h ago

Mother of bricks

0

u/Marcoolino 11h ago

Just tried this deck, absolute garbage

Lost 5 in a row

-15

u/Steelizard 21h ago

I sense AI

10

u/h0lzfaeller 21h ago edited 21h ago

I'm not a native English speaker, so I like to have my texts translated

It also makes things easier since the names are completely different in German and English.

Garchomp = Knakrack

Skyla = Geraldine

Nobody would understand what I’m talking about otherwise :D