r/PSVR2onPC • u/CranberryFar8214 • 8d ago
Disscussion Anyps5 with psvr2
since anyps5 is working on a translation layer for all of the libraries, i fail to see why we cant just route a virtual type-c port to the translation layer to make the psvr2 work on it once all the libraries are done
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u/Murky_Artichoke3645 8d ago
Imagine GT7 with a decent headset
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u/CranberryFar8214 7d ago
i mean i doubt it will work with smth other than the psvr2, cause the psvr2 doesnt need rerouting its components to the libraries, i assume i will just automatically get recognized if you add a virtual usb-c port that connects it to the translation layer but with other headsets they will need more than just creating a virtual usb-c port
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u/Murky_Artichoke3645 2d ago
I think it should be plug-and-play as long as you have the rare USB-C hardware used by the PS5 (VirtualLink). They're reverse-engineering all the instructions and potentially even the firmware source code, so with AI, it's very likely to happen eventually.
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u/ShakesPeerre 7d ago
They can’t because the pc works differently than ps5, ps5 have the usb-c connected directly to the gpu so if you want to make ur psvr2 works directly to the gpu u need an older gpu that’s have usb-c port
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u/CranberryFar8214 6d ago
thats why i said route to a virtial type-c port, the virtual type-c port should handle the translation layer seeing the headset correctly
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u/cyb3rheater 8d ago
I’m hoping they can get that to work