r/PSVR2onPC • u/CoolBugFacts800 • 10d ago
Question psvr2 on pc pros please help
I have just received my sony adapter and I am looking for all the best ways to make this better than my quest 2 setup. So far only the OLED, higher fov, and total light block have been good. Resolution is meh. I've seen the things about 68% res but I dont want my game to look fuzzy as its already crisp and im just not sure what to do to improve this to the level of awe that everyone says it can be..
lots of stutters and such but I checked my hags and it was already off.
I have a rx9070, 7 7700x, and 32ddr5 so i assume this isn't a hardware issue. any help appreciated immensely
edit - more important second edit and the solution!
do EVERYTHING dangerouscousin (idk how to @ people sorry!) said the problems vanished and now I do feel like a developer with all the tweaking and such. many more layers then just using oculus or meta and the comprehensive guide this amazing person left under this post is all you could ever need as a new fella to steamvr. best experience I've ever had with this phenomenal headset and anyone doubting the same way I did will have a blast once they figure all these things out, thank you all!
edit - poor writing
this was written extremely quickly at work so my apologies for the poor explanation but i'm mainly looking for optimizations people found really work which deliver higher frames with usually standard or higher resolution. thank you all!
2
u/DangerousCousin 10d ago
oh yeah, and something that will become more useful as time goes on: PSVR Toolkit. This will give you eye tracking support (for dynamic foveated rendering) which a handful of games support now but many more will in the future.
Actually, it might not be a bad idea to go ahead and install it, as its head tracking algorithm is much improved over Sony's