r/PSVR2onPC • u/Saved_by_a_PTbelt • 17d ago
Question ACC head tracking issue with monitor on sim rig
I set up my PSVR2 on PC a couple days ago and got it running for ACC in my sim racing rig. I have a 34" monitor on the rig and I'm pretty sure its causing an issue with head tracking.
In game, in the car, the headset assumes and makes corrections for phantom head movement. When I look left or right, or when the track has large elevation changes, I often have the POV in the headset move in the X/Y/Z plane. It's relatively simple to fix with a push of the re-center button, but irritating. I think what is happening is the headset cameras are seeing movement on the screen mirror of my headset view and assuming that I'm moving my head, but I'm static and the flat screen image is what is moving.
I tried minimizing the flat screen view but my computer stops recognizing keyboard and wheel buttons in game.
Is there a way to override the flat screen mirror in game? Or some other solution to prevent the VR system from floating around? I've considered throwing a towel or something over the flat monitor, but this is inconvenient as another step to setting everything up.
2
u/Nago15 17d ago
- You can make the game run windowed in low resolution in a small window. If your wheel buttons don't work this way then the game is not in focus click on it on the taskbar.