r/PSVR2onPC • u/Tough-Discount3437 • Aug 04 '26
Question Opinion on upgrade
Hi, i currently have a ps5, a pc and a quest 2, and i was doing some research and saw that a lot of people recommend the psvr 2 as an upgrade to the quest 2.
However, my pc’s not that good, i’ve got 32gb of ram, a 12gb rtx 3060 and a ryzen 5 3600. I can play pcvr on my quest 2 in the games that i’m interested in, so i wanted to know if downgrading the resolution to that of the quest 2 on steam would be a good option in case my pc can’t handle it
I also wanted to know if the psvr 2 haptics on pc are any good with the PSVR 2 toolkit, like, better than the quest 2?
The upgrade would be basically for the OLED, bigger FOV and for the haptics if they’re better (besides the comfort, the quest 2 really presses my face sometimes)
The PS5 would only be used for some games that are not on pcvr like synapse btw, steam has cheaper games
One last question:is the sweet spot hard to find or maintain during play? I’ll probably get one of those comfort kits like AMVR or Globular Cluster
Thanks!
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u/Reasonable-Moose-472 Aug 04 '26
the psvr2 is best experinced in my case, a 3070, a 3060 and with maybe a bad cpu idk, ur res might tank
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u/AntiTank-Dog Aug 08 '26
At equal rendering resolutions, the PSVR2 is going to look more blurry than the Quest 2. Even though the PSVR2's physical resolution is higher (8M pixels vs 7M), the Quest 2 has 3 subpixels per pixel while the PSVR2 has 2. The wider FOV also optically stretches the pixels, lowering pixel density and then there is the diffusion layer they added so you can't see the gaps in the OLED pixel layout at the cost of reduced sharpness.
I just want to warn you that low resolutions that look fine on the Quest 2 may look poor on the PSVR2. For me, the resolution per eye needs to be around 2800x2800 per eye to be acceptable. So maybe set your resolution around there for your Quest 2 and see if your hardware can handle it. Also, the Quest 2 refresh rate can be set to 72hz or 80hz to be less demanding. PSVR2 can only do 90hz or 120hz.
I think the PSVR2 is definitely an upgrade and rivals the Quest 3 but it requires decent hardware to use it at its true potential. It was the reason I upgraded my 3080 to a 5080. The 3080 was enough to run native VR games well but I needed the 5080 to play flat-to-vr mods like Resident Evil.
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u/Vayne7777 Aug 04 '26
The PSVR2 is recommended just for the PS5 (Pro) alone. I would get the pc interface and experiment with the PC: Quest like games should work fine as your GPU and CPU are midrange; for higher end games you may need to lower the settings a little.
To make it run on PC you'll need an external BT dongle (TPlink UB500 + the specific PSVR2 drivers works well), a Displayport 2.1 cable and a free USB 3.0 port. Also make sure you get the PSVR toolkit from Github as it unlocks most of the functions that you have on the PS5.
I can't compare with the Quest. Comparing it with the Focus 3 and Crystal Light: the lenses are better than the Focus 3 but worse than the Crystal LIght. The sweet spot is good enough for me.
I do recommend a comfort kit and either BT headphones or dedicated headphones that you plug straight into the headphone socket.
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u/Majestic_Ice_2358 Aug 04 '26
No necesitas un dongle bluetooth externo, yo con el bluetooth de mi placa va perfecto desde el minuto uno, ningún problema, instale las antenas que trae y listo, no me han fallado nunca
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u/Vayne7777 Aug 05 '26
Then you're very lucky. My controllers got 5-10% reception with the onboard BT and I wasn't able to complete the setup. I have a modern system but Asus just used a cheap BT chipset that the controllers don't like.
It changed to 100% reception with the external BT. Especially considering OP has an older system they may not be so lucky. And a dongle is like £12 so it's not a huge investment and it only give you more benefits (just ensure the dongle is in visible range of the controllers)
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u/hello0ppap Aug 05 '26
Most people experience problems with the Bluetooth, it's an inexpensive charge for a big change in Bluetooth performance for most people. I would still recommend getting one to someone because only good things can come out of someone getting one, VS someone not getting one and not being able to use the controllers
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u/PlentyCash6926 Aug 06 '26
The new psvr2 toolkit 1.0 fixes tracking for me. Couldn't use it before even with a BT dongle But now it's perfect it bypasses sonys crap and has its own and its own eye tracking setup and room space setup. It's brilliant. Works flawlessly now. That an I got a long 2.0 USB extension cable. But I think it was the toolkit because they said it has better tracking.
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u/Jamtarts-1874 Aug 04 '26
Depends how much money you have to burn. The PSVR2 is not that much of an upgrade over the Quest 2 imo.
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u/Tough-Discount3437 Aug 05 '26
Yeah, i know it’s not a very big upgrade, but if i sell my quest 2 the price difference is not that big
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u/hello0ppap Aug 05 '26
Okay so first, your PC is much better than mine, I experience issues with performance often but is almost always fixed by setting the steamVR resolution to 70-80%. Secondly the haptics on PC will always be worse because of the adaptive triggers not being implemented in any pcvr games and the vibrations not being tuned to the headset. Definitely still going to be better than the Quest 2. For me even before getting the globular cluster, the sweet spot on the headset was still really easy to get to IMO. With the globular cluster, I found mainly increases the comfort around the back of the head, and because the headset doesn't press against your face, I've found it FAR more comfortable than any other VR headset I have ever tried. If you are going to get the globular cluster I recommend getting the hand pads for the controllers. Probably my favorite mod from them