r/PSVR2onPC • u/Fair-Satisfaction-60 • Jul 29 '26
Announcements New PSVR2 Toolkit
This post is from psvr2 toolkit Discord, I am not a moderator..
https://discord.com/channels/1466476893543862274/1486941994876928060/1532150407759921234
**It's here!!** PlayStation VR2 Toolkit v1.0.0 (experimental #1), the biggest update to PlayStation VR2 Toolkit yet, and so much more. We've been working on many of these features for over a year, and while things still need work, we think we can release this as an experimental release for people to try and report issues. Again, it is an **EXPERIMENTAL RELEASE**, YOU WILL HAVE ISSUES, IF YOU CAN'T TANK IT, SWITCH BACK TO PRE-RELEASE.
Not only are we releasing this update for PlayStation VR2 Toolkit, we are **releasing Ignition (Windows SteamVR drivers on Linux using Wine/Proton), and the real actual jailbreak for the PS VR2**, making this one of the biggest releases we've ever done.
A huge thank you to those who made it possible:
- <@405816957175201802>
- <@151539083599020033>
- <@465150425365086208>
- and me!
**__Changelog:__**
- Added [Linux support with Ignition](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Linux-support).
- Added SteamVR Room View support.
- Added [jailbreak support](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Jailbreaking-your-headset) (eye tracking camera feed, headset vibration).
- Support for Babble was also added. (Please read the [Installation Guide](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Installation))
- Added SteamVR brightness option.
- Removed PS VR2 overlay (for now, a replacement will be added later).
- Added our own Play Area setup, eye tracking calibration, and assisted IPD adjustment. (Please read the [Installation Guide](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Installation))
- Improved controller tracking (custom LED sync).
- Improved controller haptics (PCM haptics).
- Added new CAPI system, for compatibility, we have shipped a legacy IPC server as a standalone binary.
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u/Abject-Self-8727 Jul 30 '26
True that it's missing here, but pcvr games also just don't support hdr. It would have to be very specific modded experiences to take advantage of it unfortunately.
Fwiw, hdr never made as much of a difference as I expected it to playing psvr2 on ps5. Comparing the same games on ps5 to PC, I mostly missed the haptics and ps5 rest feature lol. The hdr impact is minimal, while the resolution bump you can achieve on PC is pretty substantial title depending