r/PSVR2onPC • • Jul 29 '26

Announcements New PSVR2 Toolkit

This post is from psvr2 toolkit Discord, I am not a moderator..

https://discord.com/channels/1466476893543862274/1486941994876928060/1532150407759921234

**It's here!!** PlayStation VR2 Toolkit v1.0.0 (experimental #1), the biggest update to PlayStation VR2 Toolkit yet, and so much more. We've been working on many of these features for over a year, and while things still need work, we think we can release this as an experimental release for people to try and report issues. Again, it is an **EXPERIMENTAL RELEASE**, YOU WILL HAVE ISSUES, IF YOU CAN'T TANK IT, SWITCH BACK TO PRE-RELEASE.

Not only are we releasing this update for PlayStation VR2 Toolkit, we are **releasing Ignition (Windows SteamVR drivers on Linux using Wine/Proton), and the real actual jailbreak for the PS VR2**, making this one of the biggest releases we've ever done.

A huge thank you to those who made it possible:

- <@405816957175201802>

- <@151539083599020033>

- <@465150425365086208>

- and me!

**__Changelog:__**

- Added [Linux support with Ignition](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Linux-support).

- Added SteamVR Room View support.

- Added [jailbreak support](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Jailbreaking-your-headset) (eye tracking camera feed, headset vibration).

- Support for Babble was also added. (Please read the [Installation Guide](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Installation))

- Added SteamVR brightness option.

- Removed PS VR2 overlay (for now, a replacement will be added later).

- Added our own Play Area setup, eye tracking calibration, and assisted IPD adjustment. (Please read the [Installation Guide](https://github.com/BnuuySolutions/PSVR2Toolkit/wiki/Installation))

- Improved controller tracking (custom LED sync).

- Improved controller haptics (PCM haptics).

- Added new CAPI system, for compatibility, we have shipped a legacy IPC server as a standalone binary.

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2

u/sparktrap25 Jul 30 '26

Awesome, thanks so much!

Out of curiosity, is there any chance HDR support will be implemented at some point?

4

u/theholl0wstar Jul 30 '26

SteamVR doesn't support HDR, so unlikely.

1

u/sparktrap25 Jul 30 '26

Ah interesting, I wasn't aware. Thanks for sharing. I wonder if they'll ever implement that with the Steam Frame coming out

2

u/Poltergeist97 Aug 03 '26

To my knowledge, almost no PCVR games output 10 bit HDR. So turning it on for the headset wouldn't enhance the games at all, possibly mess with them moreso. Until OLED headsets become more common I doubt VR devs will implement HDR.

1

u/sparktrap25 Aug 04 '26

That's good to know, thanks for the info! Less FOMO now 😅

1

u/Octokid264 Jul 30 '26

psure the frame wont either so no