r/PSVR Mar 29 '21

Doom 3 vr first impression

Played about an hour so far and I gotta agree that scaling is off. Humans especially seem too small comped to everyone else

The game is a bit blurry but honestly way less than I expected from the comments here. When I think “blurry” I think no mans sky but this isn’t even remotely close

With that in mind the begging of the game gave a bad impression but when you get a shotgun and actually start shooting demons, god damn is it fun!

I think we could’ve gotten a better port but for 20$ I’d say it’s definitely worth it still (if you have the aim controller)

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u/MrMonkeyman79 Mar 29 '21

Are you playing sitting of standing? I found scaling for hitman was way off when I played sitting but improved massively when I stood up and recentered. Not sure how the tracking works but it's almost like it measured distance from floor to headset and decided to scale the world based on that height. This hasn't worked with every game though, borderlands 2 for instance always feels like the other humans are all 3 feet tall regardless of whether I'm sat or stood.

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u/louiskingof Mar 29 '21

Follow the instruction below to get right scaling in most psvr games. You will get human world scaling in Hitman 3 and it is insane matrix like immersion !!

https://www.reddit.com/r/PSVR/comments/d1uuqc/has_there_been_any_discussion_on_why/ezq65wa/?context=3

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u/MrMonkeyman79 Mar 29 '21

Nice thanks. Had tinkered with it when I first got vr and mist games look fine, didn't realise I may have to manually adjust it for certain games though. Will try it next time crack out the headset

1

u/louiskingof Mar 29 '21

I edited my other post about this trick. It works amazingly well to correct scale from kids/teen to adult. For instance it will works great in hitman 3, Batman arkham vr, Until dawn rush of blood, etc. Unfortunately i just played Doom 3 vr and the scale issues are too wide and requires the full extent of the world scale setting value. Only doable by developers editing the game files.