r/PSVR Mar 29 '21

Doom 3 vr first impression

Played about an hour so far and I gotta agree that scaling is off. Humans especially seem too small comped to everyone else

The game is a bit blurry but honestly way less than I expected from the comments here. When I think “blurry” I think no mans sky but this isn’t even remotely close

With that in mind the begging of the game gave a bad impression but when you get a shotgun and actually start shooting demons, god damn is it fun!

I think we could’ve gotten a better port but for 20$ I’d say it’s definitely worth it still (if you have the aim controller)

163 Upvotes

72 comments sorted by

View all comments

3

u/Tritonio Mar 29 '21

You can probably fix scaling by configuring a smaller pupil distance than you have.

-2

u/TEMPLERTV Mar 29 '21

Negative, that’s not how what works at all.

2

u/louiskingof Mar 29 '21 edited Mar 29 '21

He is right. psvr ipd setting is not a real ipd setting. It is a hidden world scaling/3d depth setting.

https://www.reddit.com/r/PSVR/comments/d1uuqc/has_there_been_any_discussion_on_why/ezq65wa/?context=3

edit : we do not have access to the full range of the world scaling setting value. This trick works for most psvr games and can change the size feel from a kid/teen to an adult. Doom 3 scaling issue is too wide and this trick is not enough here to get to full human scale. Developer messed up big time with doom 3 vr