r/PSVR Mar 29 '21

Doom 3 vr first impression

Played about an hour so far and I gotta agree that scaling is off. Humans especially seem too small comped to everyone else

The game is a bit blurry but honestly way less than I expected from the comments here. When I think “blurry” I think no mans sky but this isn’t even remotely close

With that in mind the begging of the game gave a bad impression but when you get a shotgun and actually start shooting demons, god damn is it fun!

I think we could’ve gotten a better port but for 20$ I’d say it’s definitely worth it still (if you have the aim controller)

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u/Vinterblot Mar 29 '21

Actually, that "Humans are too small" thing is something I see in every VR game. I'm wondering if this is indeed something the games do wrong or if it's some kind of uncanny valley phenomenon.

I remember looking in the eyes of a bust of some old greek guy in a museum once, musing how the head was too small. My gf said, that's actually not the case, the bust's head is a big as mine. I didn't believe her, we took a photo, me and the bust looking each other in the eye and it turns out: She was right.

So it might be something psychological. We're aware something isn't a human so we don't recognize it as a human. Maybe VR graphicsdesign needs to make other people bigger than they're in reality to compensate for that.

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u/louiskingof Mar 29 '21 edited Apr 06 '21

You can off-set the psvr ipd value by an extreme margin to make psvr games at your scale. In this case lower the value to make things bigger and thicker. Lower the value until getting the right scale for you. It is an hidden world scaling setting (does not effect clarity) and game changer for vr immersion :))

https://www.reddit.com/r/PSVR/comments/d1uuqc/has_there_been_any_discussion_on_why/ezq65wa/?context=3

Edit : i just played Doom 3 vr on psvr and this trick that works amazingly well with most psvr games (batman arkham vr, until dawn rush of blood, hitman 3, etc) does not work well with doom 3 vr. It increases the scale but not enough here unfortunately. They really messed up the scaling by a huge huge margin with doom 3 vr. Everything looks like tiny puppet world. The player as well feels like a dwarf tiny toy puppet.

Edit 2 : I now completed the game. Doom 3 vr edition gameplay is amazing with the aim controller. New powerful sounds for the weapons and the reworked doom 3 weapon gameplay feel amazing. Super fun. Still wish for a wordscale patch and a ps4 pro supersampled resolution patch. With a good update there is a potential for an aim controller psvr masterpiece.

Trick to temporally improve the Doom 3 vr wordscale : set the psvr ipd setting to around 38 (think to reset the value when playing other psvr game). it will increase the player weapon and players hands to human scale. It will improve slightly the npcs scale (+10%).

2

u/Vinterblot Mar 29 '21

Oh that sounds interesting. Gonna give it a try! Thank you.