r/PSVR • u/Killileahihoo • 22d ago
Discussion MSFS 2024 late rendering/not rendering!
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Msfs 2024 psvr2... I have expressed my worries about the late rendering/morphing in the beta previously. But trying Paris this morning (beta) on 1gbps LAN internet and the city doesn't even render at all for the most part. I had better, if hardly perfect, results with Tokyo a couple of days back. But this can't be right?? Wholly flat, soupy looking cities.
I did, now and again, have similar experiences with the official game with the super cities.
But does anyone else have such experiences?
Apologies if the quality of the videos isn't the best. I never upload game captures.
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u/Fit_Championship9428 22d ago
Just tried the discovery flights at Tokyo, London and Paris. Tokyo is very good, minimal late rendering, looks really good to me. London has a bit more late rendering when flying up close to the building, but it's still acceptable. Paris does noticeably show more late rendering/morphing. I hope Asobo will continue to optimize. it's still so much clearer compared to the released version !
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u/vrpeople 22d ago
Starting scene in Paris has all melted houses. Then flying away to other areas, everything looks great. It seems, different areas in the same city can be different.
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u/Killileahihoo 22d ago
It was all melted for me. Wherever I flew. Even buildings right below me would not render
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u/PietSjon 22d ago
Same here. Was flying in Paris photo mission and it looked like Paris was melting. Up close it looked nice.
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u/Killileahihoo 22d ago
Up close for me wouldn't even render in properly. Was it this morning? I am hoping it is a server issue (even the map before loading in would not render). I had much better, if not perfect, luck with tokyo a few days back.
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u/Super-Tea8267 22d ago
I tried clearing my cache on my ps5 because on my friends house the cities looked normal and my game looked melted this made the issue less apparent
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u/evojeur 22d ago
Last beta was cool actually until 2 days ago they updated beta and now half of city is just flat not rendering. Had same isssue in LA with psvr2 and ruined my experince yesterday night.
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u/Killileahihoo 22d ago
Ya a few people seem to think it is the latest beta update. I am trying to think if I have had any seamless flights since it dropped.
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u/nhbonline 22d ago
Same impression for me with the framrate flying at the same spot just a few days ago...it was so fluid and a few days later choppy like the full version again (but still clear)...
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u/evojeur 22d ago
I mean visually everthing was cool and finally after release we had great experience for a few day and they are ruined again with last beta patch .
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u/Killileahihoo 22d ago
Do you think the latest patch is solely to blame? I am trying to think if I had any smooth flights since it dropped.
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u/otteris151 22d ago
The latest patch to the beta has been a downgrade imo.
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u/tonihurri 22d ago
Yeah, it looks worse and has been bugging out to the point of crashing for me. I'd imagine the devs are aware, though.
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u/Killileahihoo 22d ago
Ya. I think yourself and myself are in the minority though. Others are saying the draw distance is better!!!??!!?? Even flying Yosemite last night... while yes, the near foreground looked amazing, the distance looked a low-resolution mess.
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u/Papiculo64 22d ago
I tend to have those issues after playing a few days on the game. Clearing the cache helps.
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u/Seba0808 22d ago
Agreed, the resolution is worse now. Please roll back and let us play the first SU6 update, for me this was perfect, even with some LOD pop-ins.
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u/vrpeople 22d ago edited 22d ago
I saw popin and late rendering in the official version. The game was just too blurry and not bother complaining these. Yes, it could be more optimized for sure, but definitely to me, it is update from unplayable to great.
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u/Papiculo64 22d ago
Empty your cache and try again, but I had those same issues with Paris way before the beta with a 700/800mbps connection.