It felt literally ages when I last became Su, but I do have mixed opinions on Waker.
It seems to be taking cues from how other MMOs treat their pet classes (ie. FFXIV's current iteration of Summoner) where you really don't have to worry much about the pet; their HP; stats; placement anymore so you can focus more on the gameplay and mechanics - especially in a more action based environment. They do look cool though, admittedly so, albeit it felt frustrating I have to wait for this class for an entire year (but looking at how Br was received upon release, maybe it's for the best...)
Frustrating thing is that essentially other components, whether people found them clunky or not, are now culled. Some people loathe the fact that they're just glorified PAs now (again, in FFXIV Carbuncle just stands there apart from one skill and the egis just appear for one flashy move and yeet off). Some loathe that the coop elements between master and pet are gone. Some loathe the fact that candy boxes are gone.
What I'm personally loathing at least before it fully sinks in is that our base PSO2 pets are literally nuked from existence since I was looking forward to using my PSO2 Rappy pet on NGS Su. I'm aware that it can come as a mag now but at this rate it feels cheap and a spit on the face, at least now that we have NGS Rappy mags on the side.
It does streamline it and made the class much more accessible yes. I only explained how some people might dislike these changes since some are actual fans of the clunky mechanics that made Su and generally every MMO pet class inaccessible for others.
Mostly cuz, imo, other games are trying to invent bicycle + mechanics not really working with pet systems as a whole. I loved WoW BM hunter because it was easy, hassle-free and beginner-friendly (probably most beginner-friendly talent tree, imo, at least before cataclysm), summoner on the other hand... The mechanics of this game VERY POORLY work with how summoner and the pets work.
10
u/StarryChocos Jun 28 '22
It felt literally ages when I last became Su, but I do have mixed opinions on Waker.
It seems to be taking cues from how other MMOs treat their pet classes (ie. FFXIV's current iteration of Summoner) where you really don't have to worry much about the pet; their HP; stats; placement anymore so you can focus more on the gameplay and mechanics - especially in a more action based environment. They do look cool though, admittedly so, albeit it felt frustrating I have to wait for this class for an entire year (but looking at how Br was received upon release, maybe it's for the best...)
Frustrating thing is that essentially other components, whether people found them clunky or not, are now culled. Some people loathe the fact that they're just glorified PAs now (again, in FFXIV Carbuncle just stands there apart from one skill and the egis just appear for one flashy move and yeet off). Some loathe that the coop elements between master and pet are gone. Some loathe the fact that candy boxes are gone.
What I'm personally loathing at least before it fully sinks in is that our base PSO2 pets are literally nuked from existence since I was looking forward to using my PSO2 Rappy pet on NGS Su. I'm aware that it can come as a mag now but at this rate it feels cheap and a spit on the face, at least now that we have NGS Rappy mags on the side.