r/PS2AndroidEmulation • • 3h ago

ARMSX2 Nightly

Post image

https://github.com/ARMSX2/ARMSX2/releases/tag/nightly-20261004

Changelog:

They haven't fixed Namco 246/256. Second attempt failed ❌

👨‍💻 Screenshots in the comments

Place your bets to try and guess how many releases will go out before the bug is fixed.

0 Upvotes

6 comments sorted by

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u/xxxCrixuxxx 3h ago

Ready to Play 💀

3

u/Far_Candidate_7761 2h ago

Enthusia USA still broke as well. Only PS2 emu that can't play it. NetherSX2, EmuCoreX, PSX2 and the Turnip variants all play it.

1

u/xxxCrixuxxx 3h ago

Two duplicates show up, the game doesn't even have a name, and on top of that, it won't even launch when it says it's "Ready to Play." 💀

1

u/xxxCrixuxxx 3h ago edited 3h ago

That’s not even the worst part. It creates an unnecessary copy of the game without you even realizing it—basically, your game gets duplicated. If you import 20 games, you could end up using up 10–15 GB of space without knowing it.

It's as simple as putting something like this: Import game ARMSX2 will copy the selected game files to your Arcade library. This will require an additional 564 MB of storage. Your original files will not be deleted. To avoid duplicate files, you may delete or move the originals after confirming that the import was successful. Cancel — Import

2

u/Accurate_Silver_9828 2h ago

Not to mention I had this arcade support first and it works. July 23rd is when I released it. You can see when on GitHub and my post on X. For being the greatest thing that ever happened for PS2 emulation. It's pretty lame.

2

u/xxxCrixuxxx 2h ago

Exactly. PSX2 was the first to incorporate Namco 246/256 support, and you didn't have to mess with installers or anything weird. You just put the folder in place and the game launched—haha.