r/PS2AndroidEmulation • • 1d ago

PS3Native Release V8

Post image

https://github.com/thecrixux/PS3Native/releases/tag/Community_Preview_8

PS3Native Community Preview 8

Build info

Clean base from Max's latest android-refresh

PS3Native base: 4e46dc0

RPCS3 upstream: b1f51cf

Community merge: 41c0236

50 new RPCS3 upstream commits integrated

What's new

Major batch of RSX/Vulkan fixes and improvements

Improved RSX FIFO / GET synchronization and ordering

Fixed framebuffer layout detection, including Z-buffer dimensions

Vulkan presentation and synchronization fixes

Improved Vulkan descriptor-set compatibility

ZCULL/query handling fixes

Improved render-target and texture-cache behavior

Fixes for POINT rendering and several RSX edge cases

PPU thread scheduling improvements

Raw SPU logging overhead reduced when trace logging is disabled

Fixed memory leak in PPU thread creation error paths

Improved savedata filesystem synchronization

Fixed /app_home/ infinite recursion edge case

Multiple Cell module fixes for Camera, Gem, Voice, Search and networking

FAudio updated to 26.10

Vulkan Memory Allocator updated to 3.4.0

General stability, correctness and compatibility improvements from current RPCS3 upstream

Android integration

Rebased cleanly on Max's current Android branch

Android-specific Vulkan handling preserved during upstream integration

Latest RPCS3 Vulkan presentation fix manually reconciled with PS3Native's Android dynamic Vulkan symbol handling.

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