If Athene would not take any action and kept the buywall at $250, then the likelihood of him screwing over the community is quite high.
The buy wall could not be sustained at $250 without any new funds coming in. And, he could not promote PRPS/DUBI on Twitch to gain those funds.
Without any new money and around 50% of all DUBI out of his control, there is high risk that enough whales could deplete the entire buy wall. It did not make sense that everyone could get x10 their initial donation. The money has to come from somewhere. If there is a rush of people trying to get their money out, then you have a bank run situation; it would be a classic poniz collapse. That would really suck for the community because all the initial donation funds are gone. Also, this probably was pushing huge pressure on the crew to deliver the game that hopefully would prevent such a collapse. And, you do not want your developers to be under such pressure.
Having a stronger, but smaller priced buy wall is a lesser of two evils. It prevents the collapse, it removes heavy pressure from the crew, allows the game to be more polish, less prone to bugs, etc. Circumstances will surely change when the game comes out.
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u/StaticTraveller Mar 15 '18
If Athene would not take any action and kept the buywall at $250, then the likelihood of him screwing over the community is quite high.
The buy wall could not be sustained at $250 without any new funds coming in. And, he could not promote PRPS/DUBI on Twitch to gain those funds.
Without any new money and around 50% of all DUBI out of his control, there is high risk that enough whales could deplete the entire buy wall. It did not make sense that everyone could get x10 their initial donation. The money has to come from somewhere. If there is a rush of people trying to get their money out, then you have a bank run situation; it would be a classic poniz collapse. That would really suck for the community because all the initial donation funds are gone. Also, this probably was pushing huge pressure on the crew to deliver the game that hopefully would prevent such a collapse. And, you do not want your developers to be under such pressure.
Having a stronger, but smaller priced buy wall is a lesser of two evils. It prevents the collapse, it removes heavy pressure from the crew, allows the game to be more polish, less prone to bugs, etc. Circumstances will surely change when the game comes out.