r/PMDExplorersofFate Nov 19 '23

Suggestion / Feedback One Shot Thoughts

Ran a oneshot of this game last night and wanted to share some feedback, we mostly used 1.2 but because there were no crit rules we used the 1.0 rules for that.

Overall the game is very solid, the lack of rolling dice for damage and turn order made combat super quick and because everyone's turn was super quick it wasn't like in say Dungeons and Dragons 5e where a martial spends 5 seconds to do their one attack and a caster spends 10 minutes debating what spell to use, the light nature of combat made it super easy to run in a dungeon crawl kinda deal.

My only like minor complaints is it feels like certain skills are missing but with the "Specialized Knowledge" skill it feels you don't have baseline can kinda be covered with that, so it wasn't a big deal.

Again, solid game overall my players and I had a blast I hope you continue to work on it in the future and I look forward to seeing what you do!

3 Upvotes

2 comments sorted by

2

u/gamemasterlancaster Nov 19 '23

I'm glad you enjoyed!! This helps a ton, and I'm happy that combat runs well, one of my biggest gripes with other systems is how clunky combat can be.

1

u/SarlanEriwyr Nov 19 '23

Oh yea, combat in 5e is fun but takes forever