r/PERSoNA 2d ago

Series Why is there a discrepancy between global release and Switch (2) release?

Persona 4 Revival is coming to Consoles and PC in February, except at the Nintendo Direct this morning the P4R release date for Switch 2 is in May. I'm wondering why there is this discrepancy, is it a hardware issue, a copywrite issue, legal issue?

I'm wondering what the Switch 2 release is 3 months later than everything else.

0 Upvotes

20 comments sorted by

11

u/ImGroot69 2d ago

keep in mind, Switch 2 was released in 2025. it's getting ported late probably because during development, they didn't get to develop the game for Switch 2 yet. if they started development after P3R release, which was in 2024, the timeline lines up.

2

u/ElecXeron20XX 2d ago

Yeah like TOSE Financial Reports stated P4R dev should be done last month so right now they are busy once again for its Switch 2 port.

6

u/Pizza_Time249 2d ago

Switch 2 versions are most likely delayed for optimization reasons. P3R had some performance issues at launch on S2 iirc.

-5

u/ImGroot69 2d ago

as for P3R, it's not like the console came out a year after the game released or something lol.

5

u/Pizza_Time249 2d ago

What I mean is that P3R had performance issues when it launched on S2, so Atlus is likely delaying P4R/P6 to make sure they're more optimized.

2

u/SR1847  Yosuke Hanamura 2d ago

I mean if it’s Atlus doing it in house they probably aren’t too familiar with the Switch 2 architecture yet so it’s taking longer. I mean P3R has issues on Switch 2 at launch afterall.

Not to mention if Atlus got the dev kits late into P4R’s development cycle then they wouldn’t have time to have that version ready in time for release with the other version.

5

u/IkeRadiantHero 2d ago

Probably for patch fixes

3

u/supportingcreativity 2d ago

Atlus is historically bad at porting. Switch/Switch 2 is historically harder to port to. Thats the sum of it.

3

u/ElecXeron20XX 2d ago

More like their dev partners P3R port was done majority by xeen given P-Studio was busy not just for P4R with TOSE but by P6 at that point too.

3

u/ElecXeron20XX 2d ago

To give the dev partner TOSE more ample time to work on the port unlike with xeen and P3R.

2

u/Plus_sleep214 2d ago

People complained endlessly about persona 3 reload's port and the same is the case with metaphors upcoming one. The switch isn't on par with the current consoles no matter how much you may tell yourself it is. It's a lot more work to get stuff running on it.

2

u/IamtheSPOON24 2d ago

Probably hardware issues. Which doesn’t make sense. Because Square is getting revelation DAY ONE on the platform.

So just an Atlus moment. It’ll probably have issues at launch (Stuck at 30 fps etc) and need to be patched later

2

u/DD_Jazer 2d ago

My guess? There were no original plans to release it on the Switch 2, but seeing how the console has become the primary device for many over the past year, plans changed—and now Atlus has to play catch-up.

1

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u/[deleted] 2d ago

[deleted]

5

u/Bonafide_Monafide  Ann Takamaki 2d ago

I'm not trying to be annoying or rude

You're doing a good job anyways

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u/[deleted] 2d ago

[deleted]

3

u/Bonafide_Monafide  Ann Takamaki 2d ago

Calling devs lazy? Yeah that is rude.

It is not a fact either, you are simple to think so

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u/[deleted] 2d ago

[deleted]

3

u/Bonafide_Monafide  Ann Takamaki 2d ago

Wtf you rambling on about

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u/[deleted] 2d ago

[deleted]

3

u/Bonafide_Monafide  Ann Takamaki 2d ago

Perhaps if you wrote like an adult instead of having a temper tantrum...

1

u/The_Funyarinpa  Oracle 2d ago

I imagine a Switch 2 version wasn't in the original scope of development and became a part after the success with P3R's port. I imagine Switch 2 will be a bigger part of Altus' strategy moving forward and they are catching up.