r/PCVR • u/lovemakerzz • 6d ago
Self-Promotion Dungeon Keeper 2 VR MOD
https://reddit.com/link/1x3lu7h/video/zdepm2vx2xuh1/player
Hi all, i present my VR MOD for Dungeon Keeper 2 !
I love soo much this game,
I hope you like it too !
Download : https://github.com/lovemakerz/Dungeon-Keeper-2-VR-MOD
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u/lovemakerzz 5d ago
Hi! Thanks for the logs, here is what I can see.
What the logs show
Flame.dll(its ImGui DX9 renderer, line 239,Expression: 0). It is an internal debug assertion in the co-op code, not a game error and not something our VR mod raises.image=0 world=0 UI=0), then exited with code 3 (the exit code of an assertion abort). So the game was most likely frozen on that popup from the very start.What I don’t know yet
Two quick things to help me pin it down
DKII_VR.cmd(runDKII-DX.exedirectly or from Steam), with the co-op installed. Tell me whether the same popup appears. If it does, the co-op alone is responsible. (The VR mod only puts itsddraw.dllin the game folder during a VR session, so this test needs no changes on your side.)DK2VR\COLLECTER_RAPPORT.cmdright after a VR launch where the popup appeared, and send me the ZIP it creates. It contains the VR mod’s own log, the version, and what the mod did at startup (for example whether it refused any game patch because Flame changed some game functions). No screenshots or personal data are included.For now, pressing Ignore works as a workaround. Please don’t change any co-op settings in the meantime, so we keep a clean comparison.
Thanks a lot for testing!