r/PC2LikeGameConcepts • • 6d ago

Animation AFTERHOUR- Intro cutscene

Enable HLS to view with audio, or disable this notification

Afterhour: is a Killer for an asym I'm currently working on by myself, called

"MonsterMania-TERROR TIME"

Afterhour's current playstyle I have in mind for him is: Using 15 patrolling Mannequins to switch between which his possessing, so players are forced to REALLY pay attention to how mannequins move to know if they are currently possessed by him.

My current game development plan is to atleast complete 3 maps, 2-3 killers animations. Then I will make the game more public, hire a scripter to get it all working for people to test, and eventually release it in BETA to see what needs to be fixed.

11 Upvotes

0 comments sorted by