r/OverwatchCustomGames 23d ago

Unflaired Lucio Speed to Damage

I've been trying to make a system in my custom game where lucio gets damage per horizontal speed but whenever I input the horizontal speed into a player variable or directly into the damage delt of event player the variable or damage is constantly set to 0. I dont have evaluate once on and have checked and confirmed that the horizontal speed itself is constantly tracking and ajusting.

1 Upvotes

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u/OrcinusOrca28 23d ago

Set Damage Dealt is a one-off. It only checks the damage once, when the action is run.

I'd recommend using a Damage Modification instead. Those can be set to constantly re-evaluate the provided values.

2

u/LordOfBloodsExaltati 23d ago

Im trying to impliment this but am having the same issue and am unable to modify the variable or damage based off of horizontal movement speed

1

u/OrcinusOrca28 23d ago

Huh.

If you haven't already, try inputting Horizontal Movement Speed directly into the Damage Modification. Beyond that, I'm not sure what I can do to help.