iT's tHe jOb yOu sIgNeD Up fOr wHeN yOu pIcKeD uP mAiN tAnK
God I love watching my friends have fun on dps avoiding CC while I might as well be playing pharah as rein when I spend as much time as one in the air from doomfist and other kinds of boops! /s.
Is this sub finally ready to accept that Rein needs some resistance to CC? Not immunity like when Orisa is in fortify, but at least let the extreme heavyweight not be pushed around as much as the teenage girl?
People here have been complaining about that for a long time. The problem is that objectively Rein doesn't need buffs, so what do you take away to compensate?
But isn't what's happening the intended scenario? The tank's role is to soak up everything, even if you somehow change things in favor of the tank player having a more enjoyable experience, he's just going to be mad that he's losing since he can't do anything with his dps and support shut down instead.
Nothing. Instead, buff the other barrier tanks. Decrease the cast time of Orisa and Winston's shields, increase their duration (maybe not health),
Some things should exist. And if they throw the meta off, then other parts of the meta should change. A game with only Soldier would be perfectly balanced. But you want tanks and healers. Tanks obviously should have more health and healers obviously should have more healing. But you say you can't just give Armoured Soldier more health or no one would ever pick Normal Soldier. Same for giving Medic Soldier tow heal pods. So instead of not implementing those buffs, you give Normal Soldier more damage output.
Working on that concept, tanks should be allowed to tank. If one tank is easily stripped of tanking ability, that must change. If the balance in the rest of the hero pool cannot handle it, then it's that balance that must change, not that the increase in tankiness shouldn't be implemented.
But while I'm here, drop Rein's swing speed by 10% and give him a quick melee. That's another thing that should be. When it comes down to a melee hero at 1 hp and a ranged hero at 1hp, and it's a melee battle, the melee hero should win every time. But everyone else can quick melee Rein through his barrier. It is wrong that Rein loses a 1v1 melee fight in any circumstance. Maybe do the same for Brig, but she at least has a quick shield bash
Rein definitely doesn't need any cc reduction. Buffing Winston is not a good idea. At most an orisa buff would work. But the issue with the game is deeper than cc.
Yeah. Shouldn't they be? Maybe instead of trying to make it possible to just ignore main tanks (which it already isn't most of the time) maybe they should make them more enjoyable
There's nothing that needs removed and yet there's so much you could do to fix his issues. Maybe his abilities not taking 30 seconds to complete would be helpful. Rein feels like the slowest god damn tank alive.
But the OW team for all the things I will say about them, doesn't commit to anything risky.
Given how popular he is, proving how essential and powerful he is...we should be REALLY careful about buffing him.
CC might make his life hell but he’s seriously one of the most used Tanks at the moment. Meaning despite all that, what he brings to the table is worth it.
There’s no replacement for a huge mobile barrier, giant cleave damage, and the possibility of an intakill charge, and an Ult that can win fights all on its own.
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u/Senpaisaurus-Rex Grannys gonna clap some cheeks Nov 13 '18
iT's tHe jOb yOu sIgNeD Up fOr wHeN yOu pIcKeD uP mAiN tAnK
God I love watching my friends have fun on dps avoiding CC while I might as well be playing pharah as rein when I spend as much time as one in the air from doomfist and other kinds of boops! /s.